Caiden
Male Human
Scoundrel
Party role: Slicer, mechanic, and pilot.
Caiden grew up on the planet of Castell, the homeworld of the Merchant Guild. While he came from a pretty average family, his parents working in a shipping office and a sister a few years younger than he, his well above-average intelligence left him rather bored with his schooling. He found his outlet in the holonet and electronics. With the Merchant Guild's presence, Castell was the home to a number of major corporations making electronic security a major concern.
This was where Caiden found the challenge that he had been lacking. His slicing skills quickly grew, and with it his arrogance. In his late teen years his activity was spotted and recruited by a “special interest” group campaigning against the use and development of clones, arguing that cloning was an unnatural science. Caiden cared little for the group's cause, but saw them as an outlet to greater challenges, turning his slicing skills against the Republic military. While his skills, being self taught, were rather crude his sheer talent was such that suddenly the organization had teeth, getting the attention the military base on planet.
Eventually his arrogance proved his undoing. While trying to get into the local base's systems he was tracked and captured. After being taken to a holding facility in orbit, Caiden was made an offer. He could either be tossed in prison, or he could put his talents to the use of the Republic military. While considering the offer, the base was attacked by Seperatist forces looking to recover members of their own from the holding facility. During the ensuing firefight Caiden was shocked to see the Clone Troopers of the Republic fighting just as hard to protect him and they were to protect themselves. After the conflict was over and he asked about this, he was told that despite his status as a prisoner he was a civilian of the Repulic, and therefore would be protected with their lives.
This brush with the larger war effort was a very maturing event for Caiden. He decided to take the military's offer and enlisted, training as an elite slicer to refine and hone his natural skills.
Caiden is pretty outgoing, but has little patience for stupidity. He can easily work with others as long as his expertise is recognized. If he works with another slicer he will be extremely competitive. Having been out in the galaxy a bit in the last few years he has mellowed from the arrogant hot head that he was, but he the fact is that he's exceptionally good at his job and he knows it.
Bartholameau "Boomer" Gatrost
Male Human
Scoundrel (Quirky Sabateur)
Party role: Demolitions/mechanic
Age: 25 Height: 5ft 8 weight 64 KG
Goals: Win his freedom by completing tasks for the Republic
Quote: "Ha ha ha, boom"
Boomer has Sandy Brown hair and carries a burn scar on his left arm from playing with explosives along with small other ones littered across his body randomly. He considers himself wiry, he has very little fat and is mostly very lean, from growing up hard. His light battle armor is painted to match the believed surroundings of the area he is entering, and sometimes he wears a cloak around himself, because he saw a jedi do it once and it looked all mysterious like.
Boomer was born on a space station the son of diplomat that worked closely with Bothans. Unfortunately an uprising saw his home targeted and both of his parents were killed in the crossfire. Boomer was sent to live with his Aunt who was a very loving woman until she was married. After her marriage his aunt tried desperately to please an abusive husband upset that she couldn't have children of their own. Boomer was receiving the best schooling possible due to his inheritance from his family but he was mistreated by his step-father and neglected by his aunt in favor of someone that abused her. His step-father forced Boomer to work around his technology shop to pay for his room and board at his aunts house, even though the man was just leeching off the woman himself.
Boomer worked hard at the shop repairing droids and fixing them, and even started building his own minor models and tinkering with other equipment, his work kept the shop afloat and he continued to work for free, at 12 his step-father would leave him alone in the shop to run it and Boomer started fixing droids more than the customers actually wanted, adding voice boxes to service droids and reprogramming some to do other jobs they weren't meant to. In school Boomer was excelling in chemistry, and a more radical group of kids that were looking to stick it to "the man" started talking with him and convinced him to join their local campaign, Boomer started by making party favors for them that would explode with a violent flash and then throw hot sparks that burned the area around them, but the group started using them in their protests on riot troops, and boomer was arrested when it was determined he had made them, but the judge knowing his background and the fact Boomer never denied making the party favors to give him probation. This lead to a violent beating of him and his aunt since she should have known better.
His stepfather went through the shop and started destroying all of Boomers little friends, and pushed the child over the edge. Building a small landmine and attaching it to a remote controlled vehicle into his stepfathers shop, and when the man hit the bot with piece of metal it went off killing him and destroying the shop. Boomer went and turned himself in to the police and was sent to a detention center, on the way to the detention center the ship was attacked creating an opportunity for a prison break. Due to stories he heard about what would happen to him, he decided to go on the run from the law, and convinced the group that liberated him he could be useful with his mechanical and demolitions knowledge. The crew was a group of mercenaries that specialized in sabotage and he fit in well to their business plan, but not with the personalities. The group verbally abused him, and while they taught him to shoot, and survive fighting, he realized he didn't fit in well with the group. After five years it became clear the group planned to sacrifice him on a suicide bombing mission, and he agreed to go on the mission, but after he was let off with his equipment the ship exploded in orbit.
Boomer went into business for himself doing small corporate sabotage and infiltration jobs retrieving mostly data and blueprints. His final mission saw him reprogram an entire factory of droids working on airships for the republic feet to tear down ships and destroy the materials instead of building the ships. Considered a republic security threat Two Jedi tracked him down, and he would have rather died than go to prison due to the horror stories. The Jedi reached a compromise and had him institutionalized instead where he began to start a letter writing campaign to form the People for the Ethical Treatment of Droids PETD (pronounced Peet-ed). The doctors began to think of him as a highly functioning sociopath, but he insists that he just doesn't like biological organisms as they always try and hurt him, and unlike droids no one is making them do so. Knowing his track record with demolitions he has been offered immunity from his crimes, although he may still need to be in an institution, if he helps the republic in the war.
Boomer has a problem with biological creatures, and doesn't like people telling him what to do, and takes commands as suggestions. The best way to deal with him is to suggest he would enjoy doing X or he might survive better by doing it. He Loves technology and instead of a pet growing up he had a few droids that he created, and feels like they are friends, and so others harming droids bothers him. He gets giddy around explosions and thinks the best punch line is Boom goes the detonite. His interactions with humans are quiet and reserved, but he has hours upon hours of conversation with droids. Boomer isn't a soiopath, regardless of what certain doctors have said, he just hasn't found any humans that weren't trying to sell him out.
His mixed origins are evident upon looking at him his skin is a pale grey while three horns form a triangle pattern at the back of his head which can be seen on his bald scalp. He is taller then the average human at 6,10 and rather built. A large tribal tattoo runs from the right side of his waist straight up the same side of his face ending at the crown of his skull. His body is encassed in various scars many of these battle souveniers tell tales of his childhood. The most obvious of these wounds is two parallel lines across his left cheek from the claw of some beast and his back which show the marks of slavery in the form of several dozen lash marks.
He was born from two races tempered in harsh conditions and war in effect his temperment reflects this. He isin't the type to scuffle over some fool who bumps into him at the bar but a direct insult is another thing, push the right buttons and he becomes a mass of whirling fury. He finds the anti alien types particularly distasteful but any sort of scum tends to stir something deep within him not always resulting in death tho broken bones are a must. Quick witted and always happy to throw his 10 credits into any conversation he seems to be the last person you would expect with a lightsaber but if one was to look past the surface they would find a courage, tenacity and sense of right few others can match.
Born on the planet Kro Var he was made a slave at a young age forced to work in the desert heat tho his rebellious nature made things far worse gaining a record lash count within the work camp. His parents eventually rescued him his father was a Master Shaper who defied the orders of his superiors to save him They eventually settled on Dantooine where his father taught him the ways of the force and passed his teachings onto his son. His father died many years into his old age in combat with a massive bull Kath Hound which Kiros hunted down and killed. His mother died soon after her will to go on sapped by the death of her husband. Left alone he hunted the beasts around his hut before piloting there old craft to a more civil world where his Force powers earned him the chance to train as a jedi.
Tho he was older then most his fathers teachings made the training a simple thing but the control of his emotions was a new concept. This prompted many to think he was to weak that perhaps he would be tempted by the darkside with these rumours abound he could not find a master to help him complet his trials. One day a Miralukan came to him he was in fear of this new jedi master perhaps he was to be judged here and now nut instead of asking him to leave smiled and gave his hand. He had found his destiny with Master Riker Sev one who had not taken a padawan in almost a decade. With his new expert instruction he was ready to face his final trial tho Master Riker already warned him it would not be simple. He was to aid on a mission of great importance deep in the heart of Sep territory if he returns to Council he will become a full fledged Knight of the Republic.
May 05: As an update most in the loop know I am under an NDA for work. Well some idiot decided to break his contract causing a leak which has been hell on all fronts so forgive my lack of activity.
Arri is a massive Wookie, on top of being a Wookie. He stands nearly a full two and a half meters tall. And is is not a lanky tall either, hiding his frame under his fur like some Wookies, his footsteps fall steady and solid. His fur is the customary brown with highlights of nearly black fur. His armor is similarly colored. While at first thought you find it odd that a Wookie is in armor you can quickly see it is not a fashion statement but an effort to simply stay alive. The armor has many dents, dings, and blaster burns. A second glance at his fur shows similar scarring. It is evident that he has struggled for many years, either for him self or others. He has a bandolier with a typical troopers carry load, although it looks much less encumbering on his frame. For weapons all that you can spot is a solid walking stick. But after a second glance you notice he is not actually carrying a walking stick but a vibrolance of a foreign design. Funny how even it looks small next to him, not even reaching the top of his head. But even with the unusual waviness to the shaft you are guessing that the odd looking top spike can still do a hefty amount of damage.
Arri had a typical upbringing as a cub. Upon reaching adulthood his joined his clan's warriors just as many others. As he heard more and more about the struggles of the outside words he eventually requested permission to search for a secondary clan and to support their cause of protecting the galaxy. In hopes of spreading the glory of Wookies across the known worlds and seeing him as a prime candidate his request was granted. Before long he had enlisted as a Shock Trooper for the Republic, enjoying being on the first charge in.
As he battled his renown grew. They realized his ability to smash through the front lines and engage rear targets without much trouble, even his ability to bypass locked gates or physical fortifications. Before long he was transferred to a special unit. Finally he had found his new clan, a group of similar individuals he could grow his life story with. They were not his blood brothers, but they bled and fought with him and that made them brothers to him. He did what he could to protect them on and off the field, often charging ahead drawing the fire. This allowed him to quickly engage the high priority targets and also to find, protect, and rescue mission objectives.
Oh, you want to know about that odd looking lance he carries? Well, he is not much of a talker but I have been around a while and have been working on piecing the story together myself. Here is what I know so far:
Back when Arri was traveling around the galaxy looking for his new home he got in with some rough crowds. He wasn't always the brightest and obviously less scrupulous individuals would love to get Arri working for him. And of course that led Arri into a decent amount of sabac playing. One evening he ended up at the table with a very well renowned Gamorrean. And of course everyone knows how much Gamorreans love their lances. this particular Gamorrean had apparently commissioned a Rakata to build him a very special lance, one that would devastate his foes. The Gamorrean was getting down on his luck and was running out of cash on hand so he bet his lance, knowing full well he could never loose, especially if he cheated. But Arri saw through it and called him on it. The resulting fury was not pretty but in the end Arri came out the victor. As a reminder that might and prestige do not give you the power to do as you please he keeps the lance to this day, a memento that if you are unjust eventually someone will come along to chop your tree down.
Arri doesn't talk a lot, partially because many of those around him do not understand him. He eventually gave up trying with most people, just resorting to quick grunts and small gestures.
He has a grim outlook on life, having seen many allies die on the battlefield. And thus he does what he can to protect his squad mates. Those that have earned his trust he considers great allies and works hard to defend them. They are his squad mates and to him they are also his clan mates.
His warrior mentality keeps him from backing down from fights. And being a Wookie means he rarely need to. He is not overly aggressive, he has just spent most of his life in one conflict or another. With down time he enjoys quiet time to reflect and meditate while practicing katas with his vibrolance. This gives him time to recharge his inner self and balance the raging conflict of everyday life.
He does a pretty good job at controlling his rage. Although seeing any injustice done gets his blood pumping, it is when young children or older non-combatants are pulled into a conflict to be used as shields or leverage that he really lets loose and lets the offenders have much more than they intended for.
Adabolo has a powerful, large build. His face and head are clean shaven at all times to ensure comfort in his form fitting armor. The shadowskin armor he wears has a few bumps and hard to see seals where he stores the few necessities for missions. He also carries an E-5 blaster carbine that has been heavily modified, sporting a scope some straps on the outside for extra gear and a stun baton mounted on the barrel. When not prepped for combat he wears loose fitting comfortable clothes and carries a case, that presumably has his gear in it.
Another noticable trait is that Adabolo is ambidextrous. He is equally coordinated in both hands thanks to his unusually high coordination for a Cerean and his binary brain allowing him to focus with either hand. He often switches the side he shoots from, uses tools with and other menial tasks. This doesn't allow him to use both hands at once better than anyone else, but his mind and body don't seem to care which hand he uses to accomplish a task.
Adabolo's mother was an honor-wife to a Cerean diplomat, and one of 12 children to his father. He was never seen as an inheritor or heir to any of his father's ways and never showed any interest in such. In fact, he was among the growing movement of youths that wanted to embrace technology. Thus when he was still a young adult he made his way off Cerea, changed his name, and cut ties with his family. His low tech childhood had prepared to survive on very little and his one way ticket was to a planet where those skills could keep him alive.
Surviving in the wilderness of Alderaan for a few months, Adabolo frequently made his way into cities to trade and improve his gear, selling meat and hides to local vendors. When a call went out for folks with his skill set from one of the minor houses on the planet, he figured it was time for him to move up in the world. He became part of the defense forces for that house and received military training and regular pay. He took to hand to hand combat quite well and learned techniques useful for infiltration missions.
Eventually the house was absorbed by the House of Organa and he along with it. It was through the House of Organa's ties to the Republic that Adabolo was scouted for the mission at hand.
Adabolo has a friendly manner and enjoys social interaction. His aversion to killing is obvious but he knows and understands that violence is the way life goes in the galaxy. That doesn't stop him from wanting to be more civilized. He also vehemently disagrees with the low-tech stance of his society, like many others in the younger generation.
Takrea is a tall, well-built female Trianii whose full physical appearance is covered by dark-red weave armor, save her head though she normally puts on a face-covering helmet when going into heavy combat, which makes her appear male. It is easy to see that she is fit for combat and ready to take on the world. When not wearing her armor, her fur is a deep red with specks of white spread throughout which she keeps cleaned and at a set length. Her armor itself has signs of wear and tear with scraps along with signs of repair from blaster marks. Her weapon, the Z-6 rotary blaster cannon, is her weapon of choice and never goes anywhere without it unless if absolutely necessary. Diagonally across her chest is a bandolier which hugs the armor tightly and connects to the utility belt making them into one though each can be separate at the press of a button.
Through her life, Takrea has always been destined for the Trianii Rangers, showing much favor for the art of combat and Trianii independacy above all else. Born onto the farming planet Ekibo, Takrea was the daughter of a humble herding famrer and was immediately seen as the prized daughter of the family. Though she showed extreme promise in becoming a powerful member of the yu'nar she unfortunately showed a lax view of actually wanting to become a tribunal member, instead expressing her increasing interest in become Trianii Ranger. As time went on she reienforced this decision with a few incursion with the Corporate Sector Authority whose repeated attempts at forcibly annexing Trianii space finally pushed Takrea into joining the local defense force on Ekibo before then moving up to join the Rangers. It wasn't long affect that she adjusted to the space-fairing lifestyle that came with length patrols of the hyperspace lanes.
Though there was some small skirmish fighting with pirates and raiders, Takrea always came out on top. As as the fighting continued, her love for it grew and so did the ever-increasing need to find more of it, however would not be able to find the adventurer and the indepencence that she was looking for with the Rangers. And so, Takrea submitted a request to leave the Rangers, which was approved and she was taken to a spaceport and left with a number of her effects and left to her own devices. From there, she learned of Republic recuritment and immediately took to the chance of battle on far-off worlds. With her history of being a Ranger as a template, the Republic allowed her into their ranks but took caution with her given her rather reckless mentality. But she was a good soldier and an effective Shock Trooper given her above-average strength and being adept with heavy weapons. But when the Republic was selecting for operatives a mission, Takrea's name came up for review. And when she recieved a request to be accepted for the mission to which she accepted.
Like other Trianii, Takrea is adventurous and fearless in the face of combat and adversity. This almost unnatural courage isn't as much courage as it is a love of fighting combined with brash and irrational decisions. And although she is like this, she is still very observant of the chain of command so long as the one in charge gives orders that are parallel with her thinking, otherwise problems and eventual violence may occur, which has gotten her put on probation numerous times. She is a fierce advocate for indepency of all who wish it, not tolerating oppression for any reason, even the right ones. Takrea has an interesting yet grim sense of humor though allows for her to maintain her vicious yet pleasant demeanor.