Encyclopedia Eberronica?
I have not acted as a game master for a game in decades, but have been hanging around on Myth-Weavers for a little while, and have begun to get a sense for the speed and functionality of pbp gaming. Since I can't find (or, at least, get into) an Eberron game, and I really would like a chance to explore the arcanotech of artificers, flying ships, lightning rails and the heights of Sharn, I am considering following the site's advice and starting my own campaign.
If I were to do that, which official Wizards reference products (both 3.5 and 4e) would you experienced GMs recommend as worth their price and/or effectively essential to a campaign? Alternatively, which web-based resources would you use instead?
--Undercliffe
If I were to do that, which official Wizards reference products (both 3.5 and 4e) would you experienced GMs recommend as worth their price and/or effectively essential to a campaign? Alternatively, which web-based resources would you use instead?
--Undercliffe



