This will be a Rogue Trader game using the Published adventure: Whispers on the Storm. If you have read this, I simply ask that you not reread it and not meta game. I will take up to six players. I will repeat creation Guidelines below.
Rouge Trader core, Into the storm and Battlefleet Koronus. You may also take gear and only gear from the Dark Heresy core book.
Roll, 2d10+25 arrange to taste as stated on Page .14 of the Rogue Trader core book.
The Career Row is open, not tied to any choice.
Rank 1 careers may use substitution career leaves if you have the correct requirements.
Will be allowed IF
, it does not mess with the group dynamic. If they do not fit, then they do not fit.
Ship points and Profit Factor:
You have two options here, you may roll or you may use the Warrant creation from into the storm as a group.
This is up to the group, the ship is as much a character as the pc's in Rogue Trader. As such you should not simply be assigned one I feel.
You may place your application Here
I also have a few post rules , which can be found here
Ambition knows no bounds, but sometimes it does leave ruin and long buried secrets in its wake. Rogue Trader dynasties are millennia old, with past glories and failures long forgotten to the sea of time and the weight of age. Some secrets are best left forgotten and some bring mounds of Thrones and the predatory grin that only comes from, exploitation , trade and expanding the all mighty Profit Factor.