Notices


Dungeon Runners

 
  #1  
Old Mar 1 '12, 4:20pm
DruSilverfox's Avatar
DruSilverfox DruSilverfox is offline
My Lady of Grace
 
Join Date: Sep 2009
Location: Massachusetts
Posts: 2,671
Dungeon Runners

Dungeon Runners - Forum
Pathfinder
Ad Closes: Mar 11 '12
Estimated Members Requested: 6

Dungeon Runners
Expected Players: 4 Ė 6
Starting Level: 1
Adventure Will begin: March 11 or sooner

The large port town of Eldington lies on the Undiscovered Continent. It is said that the old fort two days out from town holds treasures and artifacts from another time. Unfortunately, it lies in ruins and there is no apparent way to plumb its depths to see if the tales are true. A week ago, a trapper came into town with the discovery of a cave a half mile out from the fort which was being used by kobolds! The trapper, not equipped to handle this menace has informed the local Adventurerís Guild.

This is a pure Dungeon campaign. Fighting will be prominent and often. Role-play within town and amongst party members is encouraged!

WANTED!
Kobold Ears! We will pay 2 gold per person per ear. Any other treasures gained are yours!
Sign in with Ruone Hightower at the Adventurerís Guild. Ruone can answer any and all questions.

Important Information:
Name:
Race/Class:
Stat Block:
Description:
Background:

20-Point Buy, No Evil Alignments, 75% Max Starting Money for Class, 2 Traits, Fast progression
Accepted References: Core, APG, UM, UC

Game Description:

Dungeon Runners Group 1
Expected Players: 2 - 3
Starting Level: 2
Adventure Will begin: August 5 or sooner, depending upon interest.

The large port town of Eldington lies on the Undiscovered Continent. It is said that the old fort two days out from town holds treasures and artifacts from another time. Unfortunately, it lies in ruins and there is no apparent way to plumb its depths to see if the tales are true. A week ago, a trapper came into town with the discovery of a cave a half mile out from the fort which was being used by kobolds! The trapper, not equipped to handle this menace has informed the local Adventurerís Guild.

This is a pure Dungeon campaign. Fighting will be prominent and often. Role-play within town and amongst party members is encouraged!

WANTED! Kobold Ears! We will pay 2 gold per person per ear. Any other treasures gained are yours!
Sign in with Ruone Hightower at the Adventurerís Guild. Ruone can answer any and all questions?

Important Information: Post Applications in the thread in the forum
Name:
Race/Class:
Stat Block:
Description:
Background:

20-Point Buy, No Evil Alignments, 75% Max Starting Money for Class, 2 Traits, Fast Progression
Accepted References: Core, APG, UM, UC

Questions always allowed!

Already have 2 spots filled. Both are Fighters.

__________________
Life is full of treasures. Be sure to take the time to pick them up and look at them.
I am wondering thought, what sort of character would you be playing? Because I am not so good with the spellcasters, I will admit, and I prefer to play melee characters.

I would like to try a Ranger or a Paladin out.

I have changed my mind, I believe I will try to play an Aasimar Cleric. Any real dungeon crawling campaign needs a cleric.

I'm am making a Human Musket Master Gunslinger.
Prone Shooter feat ftw! *fires off a shot then throws self to the ground, ready to take the next one*


Question to the GM! Will you be allowing the Rich Parents Trait?
900 gold would allow me to make my musket masterwork and get some nice masterwork armor as well as various adventuring equipment we will need.

The Rich Parents Trait is allowed.

Definitely posting interest for a good dungeon romp, split between a hard hitting magic user and a sneaky skill monkey rogue. Wizard being more my typical and Rogue being more atypical for me.




 

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Myth-Weavers Status       Advertise with us