Issue #6: Grave Lunacy
Phoenix: Vancouver - Forum
Estimated Members Requested: 3
All over the city, a bizarre phenomenon: gravity gone crazy! Birds fall out of the sky! Cars float into the air! Kids walk on the walls! What sinister villain lurks behind this destruction of nature's most basic law?
This game is the latest in the two-years-running adventures in Phoenix: Vancouver, a superhero game using the homebrew expansion pack, Phoenix. The game style is comic-book melodrama. If you're interested in a d20-superhero game, then join us! Games will start around the end of the month.
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This game will start at 8th level with 10CP worth of powers and up to 3CP worth of Complications per level (so 24CP in total) (see the Phoenix rules). Characters should have a unified persona of some kind: a suite of powers (related by concept) and a name/costume that reflects those powers. The game has generally steered away from traditional spandex-and-cowl costumes and worked more on the pulpy end of the superhero spectrum. The violence is largely non-lethal except for Big Bad villains, and heroes generally don't use guns unless they're supertech (stun blasters, phasers, that kind of thing). I like to integrate characters into the world and into the group as much as possible, so talking about character design and making plans about how they'll interact is a big part of character creation, for me.
More info as we go!
Superhero adventuring in the Fabled Canadas.
The Phoenix Project RPG, the free superhero expansion pack for d20 Modern.
(CC) BY-NC-SA, Orion Ussner Kidder: 2011 – 2016
GMing: Phoenix: Vancouver
Last edited by The Real Orion; Mar 2 '12 at 12:39am..