This game runs under the E6 rules. Which can be found
HERE
All characters start level 2.
You may be Human, Dwarf or Elf. That's it.
There are no caster types, everyone has the opportunity to learn spells of both divine and arcane origin, however this is done differently from the norm, more details will be in the "special rules" thread, check this thread regularly, since you will discover rules often.
Starting gold is 250gp
If it isn't a core text, run it by me before you use it for your character.
No Psions (Yet...)
Stats are 32 point buy.
Decipher Script is a class skill for everyone.
I'll be taking six players on at first, most missions will be individual but you are to feel free to team up and split the rewards. Also feel free to mingle in the guild IC!
Also I highly recommend you read the Special Rules thread as it contains a lot of important information for the game.
If the game does well I'll be looking for Co-DMs to spread the load allowing more games to operate at any one time!
Game Description: In the city of Akhara there is a nondescript building.
It looks like a medium sized bunkhouse, a travel stop for the average Joe, the swinging sign out front says "The Tattered Devil".
However it seems to have the same patrons all the time and they are indeed an odd and dangerous looking bunch, wielding weapons that seem odd at best, useless at worst. Always muttering charms and talking about fairytales.
No-one really bothers with the Tattered Devil of its patrons, unless they have a problem. A very specific problem. A monster problem.
For the tattered Devil is the front for the hunters guild. They quietly keep the denizens of Akhara safe from the evil just out of sight and battle seemingly impossible foes, for a price.
Whatever the reason, you find yourself joining the ranks of the hunters, welcome to the guild.