A Tale of Two Pities.
Gunnman leaves the building, stepping out into the night air or the city of Akhara. The city was split into various quarters built to accommodate certain activities and peoples. The travelers quarter was made up mostly of various merchants houses; not the grand ones of resident merchants but the small, if comfortable abodes used when they stayed for a while in Akhara on trade missions. Other than that there was a platitude of inns and stay houses for the less wealthy and less frequent visitors to the city. The sheer number off outsiders here reduces the likelihood of hunters being noted by anyone and the influx of travelers brings work and valuable information to the guild.
It would likely be one of these merchant buildings you would have to break into. Not a particularly easy task and not one you'd happily get out of if you failed.
It would likely be one of these merchant buildings you would have to break into. Not a particularly easy task and not one you'd happily get out of if you failed.




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