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(Homebrew) Battletech 3157 - Solaris VII

 
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Old Apr 6 '12, 5:18am
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(Homebrew) Battletech 3157 - Solaris VII

Mechwarrior - 25 Years of Darkness - Forum
Mechwarrior
Estimated Members Requested: 4

Mechwarrior - 25 Years of Darkness

Lots of thanks to Sarna.net for making Lore easy to find/use.

Introduction
The Dark Age began 25 years ago.

Unknown agents disabled the HPG grid, and roughly 75% of the Inner Sphere's hyperpulse generators were nearly simultaneously destroyed, crippled, or in some other way damaged. No one knows why or by whom this was done, but the actions crippled communications. Important messages, news, even something as simple as a family message must now be relayed via "pony express"- DropShips making runs to planets without a working HPG. Much like water resources and working factories in the Succession War era, planets with a working HPG have become much more important and vital military targets.

Solaris VII is known across the galaxy for its 'Mech fights. Gamblers place exorbitant amounts of money on longshot bets, and fortunes are won and lost daily. Solaris City, in particular, hosts six major arenas and numerous MechWarrior stables. Every year there is a Grand Tournament, which culminates with the naming of the year's champion. Even today the games continue. Solaris VII, with a still-functioning hyper-pulse generator, provides entertainment in a galaxy bereft of it.

And, for those without any other hope, Solaris VII offers a chance at a new life.



The GameYou are a mechwarrior, but fate has handed you all the wrong cards. Whether by defeat in battle, political machinations gone wrong, an enemy in high places, gambling, or just poor luck, you have nothing more than the gear on your back, and maybe a non-combat vehicle to get your there. Solaris VII is your new home for the short term, and Montour is the city furthest from anything or anyone who cares.

The General is there. He's an old friend, maybe a family friend, maybe a relative, or maybe just someone who knew someone, but he's there, and he's willing to give you another chance. Right now, that's enough. Just a chance to turn nothing back into something. On Solaris, everyone gets at least one more chance.



RulesMW:25YoD will not be using Battletech or Mechwarrior rules. The focus will be on the Lore of the 32nd century, and living in the Battletech universe. Plus, I just don't like the AToW game, and the BT rules just don't work in PbP.

Characters- We'll be using a derivative of Cyberpunk 2020 rules. CP2020 is a very gritty system (don't get hit, it'll hurt) and has a good Battletech feel to it. The rules you'll need to play are in the forums. Yes, there are cybernetics (thank the Manei Domini). We will not be netrunning (not the game we're playing).
PS- How gritty is Cyberpunk? If the PCs get ambushed, I suspect a PC might die. The rules are lethal.

'Mechs- For mech combat, we'll be using an entirely homebrew system that focuses on being fast and roleplay intensive. Combat won't be about rolling a 12 and hoping for a head critical, but about how well written the battle is. Rules for mech combat are also in the forums. The rules are not done yet.
PS- How gritty will the 'Mech rules be? Less than PC rules. But battles should end in 5 turns or less, in general.

Only mechwarrior characters will be accepted. This game is focused on mechwarriors making a new life for themselves. Players may make NPCs fitting other roles (a tech buddy, or such), and in certain situations we may allow playing of other characters, but really, the focus is mechwarriors.


Application
My basic requirements are simple.
1) Post 1/day (weekdays) in this game. I will look at a player's history, posting rate, pattern, etc. This is the most important thing. Must be proactive in posting- it is a shared world, so helping with pro-team NPCs will be appreciated.
2) Play well with others. You can pick fights with NPCs (awesome) but not with PCs (not awesome)
3) Like Battletech
4) Be willing to play with Houserules, and offer constructive criticism
5) Understand that this is a roleplaying game, not a tactical simulation, and that the goal is to have fun.

I have two players already in the game. I'm looking to start with about 5-6 players (total), if I actually get that many applications. I usually don't get that many apps, so might be a moot point. I assume a couple will drop, that'll give up 4, and that's fine.

A completed application consists of:
  • A character concept- about a paragraph highlighting the key points of your character idea.
  • A story idea- what your character wants to accomplish in the first month of living on the edge.
  • An enemy- a paragraph about your main enemy.

Game Description:

Montour
Solaris VII, Lyran Commonwealth
12 February 3157


The video display was crisp and clean, but the images were far from. The Montour Civic Arena was one of the lowest of the low arenas on Solaris, and the action tended towards brutality. Today, a team of 4 warriors wearing construction exoskeletons were battling against a pair of cyborgs. The battle could roughly be summed up as "strength vs speed". No one was armed, but if anyone was hit, they were certain to be dead. The cyborgs had a serious advantage in speed, but the exoskeletons were moving together as a team and preventing the cyborgs from being able to get in and deliver a killing blow.

Soon the crowd would get bored, and the arena staff would activate the "encouragement" systems. Bangers, zingers, slicers, and other devices with cute names that would tear apart a man or machine in moments. If that failed to encourage the gladiators, then they'd eventually send in a Combinemech to grind up everyone.

In Montour, they sold blood for 15 C-bills a seat.

Dr. Einstein watched the display for a few more minutes before switching it off. The cyborgs were his design, and they were clearly going to die. It was a shame. The men were veterans of several wars, wounded so severely that full conversion was the only way for them to continue leading a normal life. However, there was a cost for full conversion- a lifetime of servitude to the stable that paid the bill. Dr. Einstein just did the work, it was how he convinced himself that he wasn't a murderer. In a few minutes, though, he'd have two more men whose death was on his head. It was lucky that his conscience had been completely burned out years ago, else he'd have felt a pang of guilt.

Turning back to the task at hand, he began opening up the patient's skull. Full conversion was the easiest, moving a brain was surprisingly easy. Across the room, the cyborg body waited patiently for a new brain. It'd be the cyborg's eighth. Maybe this driver would survive a few extra games in the arena. Then again, probably not.

__________________
Call me DRK, if needed.

Moving Time! Sporadic posting through July.
House DavionAvalon City
New Avalon, Federated Suns
13 January 3157


The Prince could not care any less. Good lord, did these men have no idea that there were more important things going on? His birthday! And the parade route was not fully prepared. Did these men have no clue? The parade would take him to the spaceport, then to the jump point. A relay of jumpships would take him to Des Arc where a new pleasure resort had been built and the Prince needed to arrive before April 4th, his birthday.

"My Prince, those jumpships are what allow us to keep the Capellan border defended. With them in place, and the relay of dropships, we can respond to any incursion within two weeks. Without them, it could take two months or more before we can get reinforcements to any world. The defending forces could be dead by then!"

The Prince leaned back and sighed. Two months, two weeks, it was nothing. Wars lasted years! The man really was not competent if he didn't know that. Maybe it was time to replace him? He'd been a General for what, fifteen years? That sounded about right, or vaguely like the right amount. Surely it was time to retire and let some fresh, smart blood, the Prince thought. He had a drinking buddy he was certain was right for the job.

The Federated Suns had survived for centuries. A few jumpships were not going to make a difference.



House KuritaThe Imperial City
Luthien, Draconis Combine
3 January 3157


The messenger's face rose just high enough to ensure that his voice projected forward, but his eyes never moved above the carpet in front of the Coordinator's knees. "Our DEST forces were able to capture 45 of the Black Dragon traitors."

"Excellent, that is a marvelous thing!" The voice boomed, and clearly did not belong to the slippered feet. That was the voice of The Shogun, a large man in his 50's. He was dressed impeccably, like the Coordinator, and knelt just behind the Coordinator to his right. Only he ever spoke. The two dozen samurai in the room never moved a muscle. "And what did you do with the traitors?"

The bag. He was talking about the bag next to the messenger. The man moved slowly and deliberately. If he moved too fast the samurai would have his head without even thinking about it. He untied the bag and carefully set up a piece of plastic before pouring out red meat. Not just meat... tongues. The tongues of the Black Dragon prisoners.

The Coordinator's eye twitched. The movement was too small to notice, except in the Imperial Palace where every movement was noticed. Rumors had it that the Warlord had removed the Coordinator's tongue to ensure the boy, now 12 years old, would never be able to countermand his orders. No one was certain, but the Coordinator had not spoken in public in the 8 years since his mother's assassination. "All confessed, and were punished for their crimes," the messenger said.

The Warlord laughed. "Yes, yes, outstanding. You may go. Leave the tongues."

The messenger departed. The tongues remained. No one moved.



House SteinerRoyal Palace
Tharkad, Lyran Commonwealth
3 February 3157


"Forces along the new League border are currently inadequate. The League has heavily reinforced the border, and their transportation assets are superior to ours. While we have no signs of them massing forces for invasion, we have reason to believe that they will eventually invade. They believe they can win."

"And can they?" The Archon tapped the desk, already knowing the answer.

"Yes, my Archon." The adviser had made it this far by being honest, and when necessary, blunt. Today was a day for being blunt.

"So you think I should do it?"

It was the most loaded question the adviser had ever faced. The decision made by the Archon today could reverberate more through the House than the agreement made over 130 years ago. The adviser kept quiet for almost two minutes, pondering, before finally saying, "Yes."

The Archon nodded and signaled the secretary. The Jade Falcon envoy wouldn't wait forever. What had the galaxy come to?



House MarikParliament Building
Atreus, Free Worlds League
27 January 3157


The applause was thunderous, to the point that it felt like the building itself was shaking. Thousands of voices cheered, louder than the loudest Solaris arena. The woman at the center of attention stood tall and proud, or as tall as a woman 93 years old could. Beside her, her daughter Nikol stood just as tall. She felt great pride. The Free Worlds League, fully re-united at last. The last fires of rebellion quelled, and the last traitors imprisoned.

Captain-General Jessica Marik raised her hands for silence, and the applause died down.

"For eighty years, we were broken. For eighty years, our people were left in the cold. The Jihad broke the back of the old League, but not the heart- our people. A generation was born, and then two more. Now, the children's children have the privilege to once more be free citizens, with rights and protections." The applause began again, continuing for nearly a minute.

"I come here today, to ask you, the Parliament, to ratify one last act. My daughter, Nikol, a servant of the League for 25 years. She has been our domestic adviser, ambassador, and defense minister. Today, I nominate her as the next Captain-General of the Free Worlds League. What say you, my people?"

The applause was thunderous. The vote was unanimous.

Captain-General Nikol Halas-Hughes Marik.



House LiaoCelestial Palace
Capella, Capella Confederation
19 February 3157


Chancellor Danai Liao-Centrella sat on the raised dais. Beside her sat her Jiang-jun, her Generals. On the table in front of her were 3 scrolls. Each scrolls was a piece of art, an executive order written in perfect script. Each character would have subtle degrees of imperfection to highlight the perfection of the total scroll. She employed ten men for the sole purpose of creating the scrolls, and would sign each, ensuring her autograph was perfect. If she was going to rule, take the lives of billions of citizens into her hands, then she could afford the time to sign her orders and create the scrolls.

The Jiang-jun continued their briefing, going over military deployments first, then moving onto civilian situations. One of the Chancellors earliest acts had been to increase the benefits given to the working class of the Confederation. The benefits had been immediate, though she still found resistance. Her job wasn't to cling to the failures of the past, but look to build something better for the future. The working class of the Confederation were the hardest workers in the galaxy. Given time and some motivation, they could turn the Confederation into a true power.

The briefing was finished, and the men stood to leave. With a gesture, she called back her spymaster. The man genuflected on the floor in the traditional Chinese way. The Chancellor pulled up two scrolls. "The first is an order to Chow Sun. He is to be your successor." The prostate man said nothing. "When you are finished, the second is your execution order."

The man finally spoke, simply asking, "My family?" With any other Chancellor, the family would have already been put to the sword. This new Chancellor was not her predecessors, and the man knew it.

The Chancellor picked up the third scroll. "If you hadn't asked, their fate might have been different. This authorizes them to your pension, and provides transportation off world. Deliver it before the execution scroll." The spymaster all but crawled away. He'd do as instructed.

She was a new Chancellor, but the old ways were not entirely gone.

How heavy will inter-clan politics be in the game?

I am debating if I want to be part of one of the large clans, exiled for some infamous deed of misconduct.

Always wanted to play a Ghost Bear pilot, since they are so family oriented it would take a ton for one of them to be exiled.

Most of my exposure is through the books and the old miniature game. Never played the RPG, so I am all for the homebrew stuff.

This sounds awesome, how long will you keep the Ad up for? I'll put together a character concept but maybe not quite as soon as I'd like to heh ;-)

Quote:
Originally Posted by Fell View Post
How heavy will inter-clan politics be in the game?
Clan politics will be present in the game, but I would not expect the characters to have much to do with it (unless everyone makes chars from X clan, in which case we might scrap the Solaris plan and go with something else). If we strike gold and the game last a couple of years of solid play, politics might start to matter to the chars.

Quote:
Originally Posted by Fell View Post
I am debating if I want to be part of one of the large clans, exiled for some infamous deed of misconduct.

Always wanted to play a Ghost Bear pilot, since they are so family oriented it would take a ton for one of them to be exiled.

Most of my exposure is through the books and the old miniature game. Never played the RPG, so I am all for the homebrew stuff.
As long as the clan is one that has some acceptance of the IS, I'm easy. A trueborn Jade Falcon being down-on-their-luck enough to go to Solaris would even stretch my liberal interpretation of canon a bit, but a Rasalhague Dominion Ghost Bear, no problem.

Note- I'm not going to force language RP on clan chars either, they can "Yes" and "No" to their heart's desire.

Note 2- There is no mechanical benefit or penalty to playing a clan character. It's just RP.

Quote:
Originally Posted by Lanlaorn View Post
This sounds awesome, how long will you keep the Ad up for? I'll put together a character concept but maybe not quite as soon as I'd like to heh ;-)
The ad will stay up as long as folks keep posting and are interested. Honestly, I've never had one of my "strange" games get more than 3 or 4 applications, so it'll probably stay up a week or so and then fall to the third page

Well I love me some Battletech so I'll apply something, just no idea what exactly, I kind of stopped following the lore after the clans.

If it's not a secret, in general how would we acquire mechs, our choice of model or just issued whatever, will we have "ownership", i.e. not necessarily actually owning the extremely expensive weapon but say using the same one as our personal machine time and again, etc.? Is customization a thing? I've never played the war games or other RPGs in the series so I'm not sure how they handle things, but the books and (more so) computer games tend let you go crazy in that regard, which is nice.

Quote:
Originally Posted by Lanlaorn View Post
Well I love me some Battletech so I'll apply something, just no idea what exactly, I kind of stopped following the lore after the clans.
Actually, if you know 3025 lore, you'll do just fine. Here's the short, short version of events leading up to 3157- there was a really big war, lots of nukes, everyone died, planets laid waste, armies shattered (Jihad). New, tiny, Star League formed (Republic of the Sphere), then failed. HPG network shut down (Dark Age). Today.

Quote:
Originally Posted by Lanlaorn View Post
If it's not a secret, in general how would we acquire mechs, our choice of model or just issued whatever, will we have "ownership", i.e. not necessarily actually owning the extremely expensive weapon but say using the same one as our personal machine time and again, etc.? Is customization a thing? I've never played the war games or other RPGs in the series so I'm not sure how they handle things, but the books and (more so) computer games tend let you go crazy in that regard, which is nice.
I'm going to leave that up to the players, a bit. I have no particular plan on how the PCs will acquire mechs. What I do desire is that they acquire mechs as a group. If theft and bribing a dropship offworld is the plan, outstanding. If earning them through Solaris victories is a plan, great. Rob a bank and buy them? Also okay. Marry a billionaire noble and suicide? Also a viable plan.

On customization- I don't have any particular problem with pilots operating the mechs they really want to, as long as we're generally conforming to the lore of the galaxy. Think along the lines of Mechwarrior 4 Mercenaries, where you could fit out a mech provided the mech loadout generally conformed to the design (i.e. lasers went in laser spots, missiles went in missile spots). That said, I'm also open to more outrageous plans that result in fun. PC mechs will be far more customizable than NPC mechs.

Posting interest as well. Played some Mechwarrior and lots of Cyberpunk way-back-when. I'll work up a concept to post soon.




 

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