Hybrid games are now allowed on Myth Weavers without permission. A hybrid game is defined as a game that may be played through other means, but which uses Myth Weavers resources such as sheets or an OOC forum.
Games which do not utilize Myth Weavers resources in any manner are still prohibited and ads for such will be removed.
Myth Weavers is pleased to announce the Dungeons & Dragons Create a Villain Contest! Members may create a villain using any edition of the Dungeons & Dragons rules, and the final entries will be voted on by the community.
First place wins a new copy of the Dungeons & Dragons 5th Edition Players Handbook!
The contest runs from July 1 to July 31, and voting will then run from August 1 through August 7. The winner will be announced on August 8 and contacted via PM. Contest details and directions may be found HERE!
I am about to start a weekly game on this with some friends, using Pathfinder. I am going to be running the Second Darkness adventurer path (anyone run it and have pointers?
Their mapping shows real promise but needs work. I would install a local app to get alt+zoom back. Scaling is a challenge, I eventully turned the grid off and used the ones on the maps, or drew my own in photoshop if I had to. Pick an object (I used a stock ranger fig) to represent a medium object, scale everything off that to the same amount visually. Seems to work well. 100% should be for combat. Normal travel would probably be 20-30%. Oh, and *definitely* trim your "table size" right to the edge of the map...
Not really into the rest yet, but macros looks promising, and the game handouts look like they may be cool.
I would check it out, I think I am going to pay them. They have a solid start and I would like to see what they have in mind.