In the beginning you were alone, and taken on board a space ship for the first time. It was all just a blur to your young mind. You were only 6 after all. You were crowed in with 74 other kids your age, boys and girls. You were brought to a where you were gathered up and brought before a woman, who would grow to become a mother of sorts to you. Even now you can remember the words she spoke as if they were said only minutes ago.
The woman was Doctor Catherine Halsey and on that day you became something more than what you would have been had you not be selected. Dr. Halsey was true to her word, you became more than human through your education, training and the augmentation process that was at the heart of the SPARTAN-II program. You became the arm that helped keep the UNSC together from the
Insurrectionists
Innees. Still even then you felt you had a greater destiny, a larger role to play in the universe. That time came when the alien invaders known collectively as the Covenant attacked and destroyed a planet called Harvest. Humanity has been at a war for its very survival from that day. You have been striking back when you can but you no humanity is on the losing end of this war.
You are a Spartan, trained to find a way to win off the slimmest of hopes. To fight and to win. Fate has handed you that chance with a transfer by
It is the moment to embody those words spoken so long ago, to serve, to protect all of Humanity.
You are a Spartan and woe to all your enemies.
Game Description:
Hi all. I am Blakkmonk and I will be running a Halo game ( based more on the fluff) using the Shadowrun 4e, 20th anniversary rules set.
I am looking for at least 8 players to split into two teams of 4. Each team will contain one Smart AI and Spartans. I am willing to take a few more, depending if I get that many apps of course. Please refer to the information listed below and into the game forum itself. If you have any questions after that, please ask.
The current in game month and year if March, 2548. The Spartan PC's have been in MJOLNIR IV armor for years now. They are all combat veterans and all will know each other through the Spartan II program.
AI characters have been online less than 6 months.
When the game begins, the Spartans will be introduced to their new armor and to the AI's. They will not no each other prior to this. For the rest, please refer to below or two the forum.
Shadowrun 4e, 20th Anniversary Edition
Runner's Companion-for AI players.
All other books will be used and will be able to add more options for your pc's but are not strictly needed for play.
Players submitting an AI application please refer to the following link. This will be used for all "matrix" encounters. http://www.serbitar.de/stuff/sgm_1.pdf
The PC's will be of one of two types. Either a Spartan II or a Smart AI. No ODST or other types allowed. Please don't ask. The rules for building the pc's in the shadowrun system are in the game forum.
Spartans, you should think of roles that you would like to forfil. Examples include, but are not limited to, Heavy Weaposn Gunner, scout, sniper, CQB specialist, riflemen, intelligence, electronics warfare, squad and assistant squad leads. I encourage multiple roles. Spartans are the best trained warriors in the human military.
Smart AI's are the hackers and riggers of the game world. You can be a generalist or specialize in one or the other, for example.
Applications can be submitted in the game forum. All characters will have the same two contacts. You will meet them in game play, so its not an important issue. Any more than the two will have to be bought with BP's as normal and approved by me. All apps will be ran through Hero Lab by me and I will upload the accepted apps a pdf from their for their use.
Please remember that Spartan's, ONI and the AI that are a part of them use Navy ranks and terms. I will help you out with all of that.
Completed apps will need to include the crunch for their pc's following the outline given in the game forum.
The game forum has information to assist in building your pc's background. Additional inspiration can be found at the following. http://www.halopedian.com/Main_Page
All augmentation information will be given to the accepted apps and will be added to the character sheets of the accepted Spartans.
Equipment will be given out on a case by case basis.
I am expanding the in game universe as far as equipment is concerned. Drones will be a factor, with a wide selection available. There will be a separate equipment thread for all weapons and gear.
I am putting this in its own section for clarity. These suits are prototypes, being in-field tested by your squads. They lack a later development (shields) although they and other improvements will happen as the game goes along.
Each MJOLNIR Powered Assault Armor/(P) will consist of the base suit. You will be able to select add-ons to help you in your mission roles. All MJOLNIR Powered Assault Armor/(P) suits have the ability to intergrate with the Smart AI's. You will learn more about your gear as the game gets started.
The current date the game will start is March 10th, 2548. Spartan pc's will have previously fought the insurrectionist outer colonies prior to the Convent invasion. They have been combating the Convent on all fronts as part of NavSpecWar for years now. Recently, due to the PC's operational record and ability to think independently, they have been transfered to an
Office of Naval Intelligence
ONI Black Ops division called Six-Alpha.
The two Spartan teams, designated Wraith and Specter, will work behind the lines and will be given the latest in resources. This will include the a newer version of their battle armor, the MJOLNIR Powered Assault Armor/(P) and accesses to the latest in Smart AI partners.
I went back and forth on systems but I felt it did a lot of things right that I wanted over all. The Spartan/AI team was a central theme and I wanted them to integrate properly. With Shadowrun I didnt have to re-invent the wheel, so to speak.
AS far as the Spartan/AI team dynamic, I read most of the books, but I was never sure whether the good Doctor intended for each Spartan-II to have an AI integrated into their armor and mind or if was just supposed to be one per fire team, since John is the only one who gets one before they're forced into war.
I have little to no interest in "Shadowrun" so I'm the opposite of most people who've posted here so far. lol But I'm willing to learn if I get to be in a "Halo" RPG!
I'm with weregeek85, I've had little to no interest in Shadowrun previously but the thought of playing a Spartan has definitely changed that. Hope you're okay with a newbie to the system?
Thinking a little bit of a blend between a Covert Ops Specialist and a Weapons Specialist; the squad's marksman and go to guy for getting in and out without getting seen or heard.
Reading over rules and character generation in the PHB now. Hell of a lot more complex than the d20 stuff I usually play in, not sure how long building this guy will take.
The character concept I've got in mind is a combat medic who's all to happy to **** you up with a shotgun if you hurt his friends. Definitely *not* squad leader or assistant squad leader material.
--EDIT--
By this point, the Spartan squads have seen action against the Covenant, correct? Plasma weaponry is strange and exotic still but they've probably looted a few to bring back to their superiors, possibly used some themselves after running out of ammo for their UNSC-issue firearms?
Reading over rules and character generation in the PHB now. Hell of a lot more complex than the d20 stuff I usually play in, not sure how long building this guy will take.
The character concept I've got in mind is a combat medic who's all to happy to **** you up with a shotgun if you hurt his friends. Definitely *not* squad leader or assistant squad leader material.
--EDIT--
By this point, the Spartan squads have seen action against the Covenant, correct? Plasma weaponry is strange and exotic still but they've probably looted a few to bring back to their superiors, possibly used some themselves after running out of ammo for their UNSC-issue firearms?
Convent weapons are still strange and exotic (and would be covered by taking the Exotic Weapon SKill) So would have seen them and used them for sure.