No. They endured it.
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He claims he has PTSD from watching air-strikes through a video screen. He displays no symptoms of it, and I assure you that while I've not gotten a degree in psychology, I am intimately familiar with the symptoms of PTSD. On the job training, as it were. Did I mention he was approaching ETS when he suddenly manifested this PTSD? And he has all the moral uprightness of a Chicago politician? Sometimes, you just don't need a degree to call 'em. |
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I have no particular experience or knowledge with the difficulties of mental health diagnosis and compensation in military culture, but I've heard quite enough from those even more ignorant than I in other settings to the tune of '[x] diagnosis isn't real' or '[person x] doesn't really have [diagnosis y]'. Maybe this guy has PTSD. Maybe he doesn't. I've never met him, and I don't have that piece of paper myself, but one of the biggest problems facing the mental health community is still just convincing the world that it is real. And part of that difficulty stems from untrained and uneducated (in the field) individuals convinced that they 'know better' than the professionals for whom this is a calling. Simply put, if he has it, let the professionals diagnose him. If he doesn't have it, let the professionals not diagnose him. |
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Okay, so it's still an immature example of battle. Everything in CoD is very clear cut. You enter the battle zone and everyone that isn't wearing your uniform is the enemy. There's no holding your shots in impotent rage because the gunmen you face are in the middle of a crowd of people. There's no worry that you might be shooting an innocent man that just happens to have a suspicious face. There's no risk, you just move forward in a more or less straight line shooting everything coming down the bad guy tube. Likewise, death is marginalized. There's rarely any coming across some poor Arab irregular trying to shove his guts back into his chest. And with the exception of the main characters, everyone on the battlefield is a more or less faceless construct that's lucky to have a randomly generated name. All main characters that die do so in a manner that's dramatically important, and you always get revenge on their killers. You never see your best friend get plugged in the back of the head by some sniper you never see hear or catch. You never lose half your squad to an IED you never saw until it was too late. |
| That's not to say that it's a bad game. But it is just a game, basically the equivilant of a Michael Bay movie. All sound and fury with no substance. That being said it has the proud company of pretty much every shooter ever. The genre has yet to have it's All Quiet on the Western Front. |
| replace with comedy of your choice. |