Kudos for the OP's perspective on game abandonment. Most threads about GM abandonment are by players who complain that a GM dares to put their own enjoyment ahead of theirs (at least that's how I see it
). Anyways
One important part of running a game is realizing what parts/aspects of GM-ing you enjoy the most and the least, and then focus your games on the former while minimizing the latter. Of course, if everything, (from crunching encounters, coming up with cool settings and plot twists, to rp-ing NPCs etc) looks like a tedious chore then its time to take a rest, until at least one of these things looks interesting again. Since this is a hobby you don't owe anyone anything, especially considering that as a GM you already put more effort and time into the games than your players.
If really no-one else is picking up the mantle as DM or they absolutely abhor rotating GMs, then focus on GM-less games, but my guess you simply haven't made it entirely clear to your players that you don't want to GM anymore.
). AnywaysOne important part of running a game is realizing what parts/aspects of GM-ing you enjoy the most and the least, and then focus your games on the former while minimizing the latter. Of course, if everything, (from crunching encounters, coming up with cool settings and plot twists, to rp-ing NPCs etc) looks like a tedious chore then its time to take a rest, until at least one of these things looks interesting again. Since this is a hobby you don't owe anyone anything, especially considering that as a GM you already put more effort and time into the games than your players.
If really no-one else is picking up the mantle as DM or they absolutely abhor rotating GMs, then focus on GM-less games, but my guess you simply haven't made it entirely clear to your players that you don't want to GM anymore.



