Kreation

 
Kreation

Listen to me as one listens to the rain,
not attentive, not distracted,
light footsteps, thin drizzle,
water that is air, air that is time,
the day is still leaving,
the night has yet to arrive,
figurations of mist
at the turn of the corner,
figurations of time
at the bend in this pause,
listen to me as one listens to the rain,
without listening, hear what I say
with eyes open inward, asleep
with all five senses awake,
it's raining, light footsteps, a murmur of syllables,
air and water, words with no weight:
what we are and are,
the days and years, this moment,
weightless time and heavy sorrow,
listen to me as one listens to the rain,
wet asphalt is shining,
steam rises and walks away,
night unfolds and looks at me,
you are you and your body of steam,
you and your face of night,
you and your hair, unhurried lightning,
you cross the street and enter my forehead,
footsteps of water across my eyes,
listen to me as one listens to the rain




Talon

Image Credit: DC Comics



Talon

Image Credit: DC Comics


Listen to me as one listens to the rain,
not attentive, not distracted,
light footsteps, thin drizzle,
water that is air, air that is time,
the day is still leaving,
the night has yet to arrive,
figurations of mist
at the turn of the corner,
figurations of time
at the bend in this pause,


M-W BB Code List.









Code:
[SPOILER="Vital Stats"]
[B]Name:[/B]
[B]Hometown:[/B]
[B]Age and Gender:[/B]
[B]Height, Weight and Build:[/B]
[B]Eyes:[/B]
[B]Hair:[/B]
[/SPOILER]
Code:
[SPOILER="Background"]
[/SPOILER]
Code:
[SPOILER="Personality"]
[B]Positive Traits:[/B]
1.
2.
3.

[B]Negative Traits:[/B]
1.
2.
3.
[/SPOILER]
Code:
[SPOILER="Character Sheet"][LEFT][FIELDSET="name or picture"]Power Level: 
Starting Point Total: 
Total Ability Points: 
Total Power Points:
Total Points:
[/FIELDSET]

[TABLE=3,1][R=1,1][FIELDSET="xx"][CENTER][B][U]Abilities[/U][/B][/CENTER]
Strength: 
Stamina: 
Agility: 
Dexterity: 
Fighting: 
Intellect: 
Awareness:
Presence: 
[/FIELDSET]

[FIELDSET="n/a"][CENTER][B][U]Offense[/U][/B][/CENTER]
Initiative
Unarmed
Throw
Grab
[/FIELDSET]

[R=2,1][FIELDSET="xx"][CENTER][B][U]Defense[/U][/B][/CENTER]
Dodge
Parry
Fortitude
Toughness
Will
[/FIELDSET]

[FIELDSET="xx"][CENTER][B][U]Skills[/U][/B][/CENTER]

[/FIELDSET]
[R=3,1][FIELDSET="xx"][CENTER][B][U]Advantages[/U][/B]

[/CENTER]
[/FIELDSET]

[FIELDSET="n/a"][CENTER][B][U]Complications[/U][/B]

[/CENTER]
[/FIELDSET]
[/TABLE]
[FIELDSET="xx"][B][U]Powers[/U][/B]

[/FIELDSET]
[/LEFT][/SPOILER]

listen to me as one listens to the rain,
without listening, hear what I say
with eyes open inward, asleep
with all five senses awake,
it's raining, light footsteps, a murmur of syllables,
air and water, words with no weight:
what we are and are,
the days and years, this moment,
weightless time and heavy sorrow,

listen to me as one listens to the rain,
wet asphalt is shining,
steam rises and walks away,
night unfolds and looks at me,
you are you and your body of steam,
you and your face of night,
you and your hair, unhurried lightning,
you cross the street and enter my forehead,
footsteps of water across my eyes,
listen to me as one listens to the rain











http://pic100.picturetrail.com/VOL59.../403837818.jpg

Wealth:
Dice Roll:
5d6*10
d6 Results: 3, 1, 4, 6, 2 (Total = 160)

Listen to me as one listens to the rain,
not attentive, not distracted,
light footsteps, thin drizzle,
water that is air, air that is time,
the day is still leaving,
the night has yet to arrive,
figurations of mist
at the turn of the corner,
figurations of time
at the bend in this pause,
listen to me as one listens to the rain,
without listening, hear what I say
with eyes open inward, asleep
with all five senses awake,
it's raining, light footsteps, a murmur of syllables,
air and water, words with no weight:
what we are and are,
the days and years, this moment,
weightless time and heavy sorrow,
listen to me as one listens to the rain,
wet asphalt is shining,
steam rises and walks away,
night unfolds and looks at me,
you are you and your body of steam,
you and your face of night,
you and your hair, unhurried lightning,
you cross the street and enter my forehead,
footsteps of water across my eyes,
listen to me as one listens to the rain


d6 Results: 6, 5, 3 (Total = 14)
d6 Results: 5, 4, 6 (Total = 15)
d6 Results: 6, 4, 4 (Total = 14)
d6 Results: 6, 3, 5 (Total = 14)
d6 Results: 4, 3, 2 (Total = 9)
d6 Results: 6, 6, 6 (Total = 18)

Jones

Name: Thothilvar Jones (WiP)
Age: 94
Race: Gnome
Class: Wizard 4, betwixt Transmuter or Conjurer

Appearance: Jones is a handsome little rock gnome in the prime of gnomehood. He grows his russet beard down to his knees thinking it makes him look virile. A loose grey linen robe covers his big feet as he walks. Drooping hazel eyes hide behind a pair of dark-tinted spectacles propped on his schnozzle.

Personality: Jones is a free spirit. He'll try anything once. Low maintenance and won't try to bite a friend's head off if they come up with a quip. (Like he could get that high.) Don't belittle this wizard for his ethic. His mind's as sharp as it could be, his will and inner core adamant.

Despite getting his Zen on Jones is a gnome of principle. The capitalistic principle. He sets his sights low. Give him his fair 1/4 and watch him give back what an adventurer craves in a companion even more than the strongest arm or purest heart. Predictability.

(Image: Warhammer Fantasy)
Background: Ain't got much to say. Growing up in the Lortmils I was the lad who bothered about the way things worked. It got in my head to read up on these adventurers down on the plains. How the men were decent, stalwart and courteous and the women were unattainable.

Soon as I could I went down to stay with family in the Kron Hills to see these heroes with my own eyes. See if I had what it took to belong in their company. Even latched on as a gofer with this old gnome of a mage. Make myself useful if I got lucky.

Fine way that worked out. Those heroes man they weren't exactly thick on the ground. Busted my feet pounding on it looking everywhere in Verbobonc. Couldn't meet a knight was more noble than aggravating if I burnt down a castle. And if a maiden was trembling it was incriminating circumstances.

What's a working-class wizard to do if he wanted some action? This gnome he packed up for the Free City that's what. Ain't got that far before I met this trio. Caravan guards they were. Eclectic sorts was that elf barbarian, the half-orc bard and this tiefling cleric who called herself 'lesser'. Said they read about a job out in the sticks. Wasn't buying the spiel until the busker let in she'd gone before and got far enough to learn about the buried treasure.

I buried my childhood beside that damned lake. A meat grinder that crazed cairn was but it matured us. Sad me and Bruce, Nikki and Salome parted ways. Things like revenge and careers it was. Me? I had a chance to scratch an itch for something more non-linear, closer to home. That's just the way this gnome rolls.

Never got around to meeting big damned heroes. I'll miss those guys.

Listen to me as one listens to the rain,
not attentive, not distracted,
light footsteps, thin drizzle,
water that is air, air that is time,
the day is still leaving,
the night has yet to arrive,
figurations of mist
at the turn of the corner,
figurations of time
at the bend in this pause,
listen to me as one listens to the rain,
without listening, hear what I say
with eyes open inward, asleep
with all five senses awake,
it's raining, light footsteps, a murmur of syllables,
air and water, words with no weight:
what we are and are,
the days and years, this moment,
weightless time and heavy sorrow,
listen to me as one listens to the rain,
wet asphalt is shining,
steam rises and walks away,
night unfolds and looks at me,
you are you and your body of steam,
you and your face of night,
you and your hair, unhurried lightning,
you cross the street and enter my forehead,
footsteps of water across my eyes,
listen to me as one listens to the rain

Listen to me as one listens to the rain,
not attentive, not distracted,
light footsteps, thin drizzle,
water that is air, air that is time,
the day is still leaving,
the night has yet to arrive,
figurations of mist
at the turn of the corner,
figurations of time
at the bend in this pause,

At Amaen's and Cora's approach the tall man with the scar licked his thumb, ran it through his thinning hair and presented a smile that had lost several teeth. In between liberally appraising their figures he somehow managed to notice the talk about the distinction between 'murder' and 'killing'. He bent toward Rebecca after Sydrik. "Aye lass the hin and the axe-swinger have the right of it. Some blather about the Law standing up for the weak when they can't swing a sword themselves. There be the Heralds and the King's Court for those."

He shot the half-orc a look and glanced over his shoulder at the desks inside the pavilion. His gruff voice had become nearly a whisper when he gave Amaen a nod. "Though it wouldn't hurt to have a care. A goodly kingdom they call themselves."

POSTED HERE

Akaraun Gildor

Character Name: Akaraun Gildor, "Raun"
Age/Gender: 22/Male
Race/Class: Human (Taldan)/Paladin of Iomedae
Description:





Desired Kingdom Role:
  • General: Strength or Charisma


Into the Stolen Lands:
DICE WERE DELETED FROM THIS POST

POST APPLICATIONS IN THIS FOLDER

Please format your submissions as follows :

Name : Kestrel Lacklund, "Kes"
Race : Human
Class : Ranger

Brief Description : 25-year-old Kes stands shy of six feet and hides a reserve of wiry strength in his lean frame. He shaves his brown hair close and grows a thin beard. His green eyes and firm mouth appear frozen in something between a sneer and a comprehending smirk. He switches to a look of determination apparently brought on by outrage when provoked. He holds his head high as he walks constantly looking about with a smile for a person he recognizes. It looks like a sigh of relief to those who witness his intensity in the field.

Kes has learned much from his travels and his employer but knows conflict instead of acceptance from Titus's ideas. He has matured enough to bear his uncertainties lightly and keeps them beneath the surface in the hope they stay untried. The kind of person who seemingly speaks without giving a second's thought only to hear him wrestling with doubt moments later. He loves life. Certainly the enjoyment of it.

Brief History : The Lacklunds escaped the slums of Magnimar for the woods that would become the town of Sandpoint over forty years ago. No adult Lacklund has been out of the employ of the Scarnettis and the lumber mill since. A fact widowed Loletta drilled in the minds of three red-blooded sons about their cousins several times removed.

Kes the youngest and rowdiest nearly landed in a Magnimaran court from his brawling if not for his mother begging her wealthy in-law Titus's intervention. Humbled he promised loyalty to his patron and conformity with his conservative beliefs. Starting with reluctantly agreeing to turn away from the person who drew him to the path of a ranger, the elf Shalelu Andosana.

He has spent much of the last five years far from home escorting the mill's products on their way to cities across Varisia. His visits in that time have seen him hunting the goblins that threaten his one time friend (and have cost him family) as often as he has an ear to the ground for his employer's personal enemies.

The mill has him in town looking to the safety of visiting business partners for the length of their stay.

Campaign Specific Trait : Friends and Enemies (Scarnetti)

Tell Me Something :
Significant Person

You should have seen me. It was like I owned the place. Mother was chasing them out of the yard from all their whining. Hah! That's mom.

But sometimes . . . there I am in the woods thinking maybe I should be a little more careful the gobbers don't see me coming. I hear these punks talking behind my back and right when I'm ready to turn around I keep walking. It doesn't make them stop. It never does. But . . .

I couldn't begin to imagine what she had to go through because of me. But she did.

Friends and Enemies
They say these things about the boss. Two-faced snakes. Look around. Where would this town be? They think the Deverins had what it takes? The Kaijitsus?

I'll tell you what it takes. Vision. Integrity. Vision is seeing what needs to be done. Integrity is going out and doing it even when it has to hurt. Because people are counting on you. A whole town. That's how it's like. The Scarnetti way. The boss tells it like it is.

I tell you. No one stuck his neck out when I needed it. The boss did when he didn't have to. I keep it in mind. Walk a mile in a man's shoes.

Someone Doesn't Like Me
Kiki never hurt anyone. That gutless snake has it coming. Enough said.

. . . so I should compromise. Watch what I say so someone doesn't take it out on someone else. You're joking. So it's my fault some lowlife couldn't find the nerve. What do I do now? Is that right? What if it was Mother?

. . . well maybe I owe it to Kiki. To someone. I'll think of it. Soon as I'm done hunting.

Extra Credit :
What is your character's favorite food? - Ale.
Where do they get their clothing cleaned? - At his mother's.
Name One Guilty Pleasure - It's not his fault they put the temple so close to the Pixie's Kitten.
Is your character allergic to anything? - Marshmallows.
When was the last time your character laughed? - Last night he walked into the temple by mistake.
Bacon - Proof that the Gods really love us!




Character Name:
Gender:
Age:
Class:
Race:
Deity: (if any)

Background: 3-4 Sentences. Please include: Region of Golarion they're from, most defining moment of character's life thus far (simple as receiving their first sword or casting first spell to as complicated as being a Half-orc raised by Dwarves), and how they were recruited for this mission.

Motivations: 3 Bullet Points.
Examples: • Greed • Glory • Power
or • Redemption • Hatred of Demons • Devotion to Sarenrae

Goals: (3 short sentences)
1 Short-term attainable goal (I want to clear the Thorn River of Bandits)
1 Mid-term attainable goal (I want to become a _________ or become known a great __________)
1 Long-term pie-in-the-sky goal (I want to seal the Worldwound, defeat a Balor, conquer Brevoy etc)

3 NPCs important to your character:




 

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