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Age of Heroes -- in Search Of

 
 
Old Aug 8 '12, 2:47am
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DeJoker DeJoker is offline
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Age of Heroes -- in Search Of

Age of Heroes - Forum
Mutants and Masterminds
Estimated Members Requested: 1

This is -- Age of Heroes

RL has taken yet another (as is typical for PbP games) I am in search of one quality player willing to step in and fill a pair of shoes already designed and ready for play. I do not want to make any major changes to this character, you will be allowed to view them to make the decision but I do not want to have to go through another redesign session.

The character is a male child prodigy turned super hero currently with a slight dual personality disorder (which could be role played out fairly quickly or kept) having just recently gotten powers in a world where super types did not exists until well now -- he is a very smart Mentalist with Telekinetic powers.

The game is MnM PL10 a bit darker PG18 theme but only as needed sticking more closer to a PG13 theme. The game had some slight restrictions but since the character is already designed and has been played these restrictions should be of no consequence as they will not affect you but just in case its a big deal there were some restrictions on character building (ask if it concerns you) -- but as I said the character is built and ready for play.

There are several other active and friendly players in the game posting rate is about 2-3 times a week and there is story content to occupy you as well.

Some kind of writing sample showing me you can role role play a fairly serious male character with a semi-split personality is all I really need that and a willingness to be friendly and active in the game.

Game Description:

A small group of friends are on vacation together (with their families: Optional) near the Dinosaur National Monument in Colorado. On their way home to the East coast they encounter something that will change their lives and the world forever. Suddenly they are endowed with super powers previously relegated to the fictional realms of comic books. What they find also has global and political implications beyond the matter of granting the PC’s and a few others their powers...and no, it is not a cosmic cube, control rod, an alien craft or artifact.

At the beginning of the game only a few others besides these five have powers in this world, set in current-day America. They will face government agencies (foreign and domestic) trying to control them, super villains trying to control the world, a public afraid they are too powerful to be free in society, and possibly even the adoration of public supporters…all while discovering how to use their powers without hurting innocent civilians.

We will role-play the discovery of the character’s powers that will start at PL10 with 150 points to use for character creation. In addition to those 150 PPs, all characters begin with the following 15 more points of advantages and powers that everyone affected by the event possesses and all have in common. More points can be spent above these to improve them further. These 15 points are allocated as follows:

Advantage: Attractive 2

Powers: Immunity 3: Age, Disease, Poison. Senses 5: Darkvision, Extended Vision 1 (x10 range), Microscopic Vision 1 (Dust Size), and Extended Hearing 1 (x10 range), Quickness 2, Speed 3.

In addition, the event will change the characters even further in terms of morality. It will create heroes as well as villains. But we will see how things turn out in the end.

There will probably be approximately a 60-40 mix of role-play to combat and much of this depends on the players.

I am looking for adult/mature players who are willing to play their characters as if they are real in the world and not simply in a comic book universe. Just like in the real world, bad things sometimes happen to good people, and to innocent people.

For those without powers in the world this will be a far more deadly game than the standard MM3e rules allow. A broken limb could take 6 or more weeks to heal for a normal person. A bullet to the chest will kill a normal person or might take a few months to recover from. But the heroes (PCs) and the NPCs and villains with powers will use the standard MM3e rules for recovery, which will represent a standard power (no power points used of course) for all those directly affected by what the characters discover on day 1.

Some of the scenes in the game may be disturbing and upsetting because I will not be holding back on descriptions of battle carnage and the evil nature of the super villains…as well as those normal criminals that the heroes may face. I will have villains that people will love to hate as well as NPCs whose nature will not be readily apparent. This is not a four-color world.

We will begin the adventure in today’s world (in as much as this is a super hero game) and on Friday August 5, 2011. Here there are no hand-held blasters, no teleportation devices, no anti-gravity vehicles…until and unless they are created within the game as we go along. At first, when we start the game, if there is a device that exists in RL then it likely exists in the game.

Power Limitations: No magic-based characters. No mind control or time travel powers. No dimensional travel powers and no gadget based powers. No undead characters. Remember that your character will gain his/her power on day 1 of the game.

Complications: All characters must have the Motivation complication of either the Doing Good or Responsibility. You will not need to describe this compulsive complication at the beginning of the game but it will become a part of your character’s persona as we go along. Your characters will be heroes and will act accordingly when the situations present themselves.

Please allow other player’s their archetype niches. I will choose the best of each archetype, but I prefer players who can think outside the box and show us something unique and interesting. No fantasy based, alien, or extra-dimensional characters since these do not fit the game’s premise.

Character creation considerations: Be careful of what powers you choose and consider how your character’s life will change with those powers. This is not the Marvel or DC universe.

Detailed and convincing character backgrounds are necessary for consideration as approved characters. Such backgrounds cannot include how your character became a superhero since this will occur in-game. I prefer characters with social ties to the world; characters with families and friends. I do not like lone wolf types as they may distract from the nature of the game. I will permit only one such character if any at all.

I will likely draw from character’s backgrounds to add a certain visceral realism you might not find in other games. Your character’s niece or nephew, grandfather, or even his recent ex-girlfriend might become an NPC. This game is not for the faint of heart and weak of mind.

For clarification, the game system is the Mutants and Masterminds 3rd edition
Hero Lab in .por format preferred (but not necessary).
Maximum number of players: 5
Application Deadline: When all five slots are filled.

Commitment: 2-3 posts per week preferred, more if possible

Feel free to contact me with any questions but I prefer to have all questions on the board for everyone's benefit.

__________________
Madness, as you know, is like gravity. All it takes is a little... push.
Hmmm wow okay I must be a rather unique fish then because I find playing a role regardless of who made it fairly fun. To me its like acting.. and actors do this all the time.. that is role play characters someone else created... and if they play them long enough the character gets influenced by the actor as well.

Okay well thanks for the basic interest I guess I'll have to kill them off then <sigh>

I just glanced over the character info and he seems like an intriguing character that I think I could manage.

However! I am playing the soon-to-be telepath in the other Age of Heroes game that Groqx is running. Will that conflict with being in this game as well?

I am currently free to play him if you wish. I've played characters with dual personalities before, and I prefer a serious game to a lighthearted game any day. I would love to take on the character.

Well as it stands I have the Telepath and the Speedster available --- sorry for the delay on this last few days were a bit hectic... and no Kaitou Kage I do not see any issues with you playing the 2 telepaths -- while there will be similarities with what Groqx is running (when he gets it started) -- there are already some significant differences from what I understand with my conversations with Groqx oh and keep in mind Groqx is playing in this game so -- yeah probably end up being lots of differences as things unfold.

Now I did request a short writing sample if you can give that to me I will get things moving forward for you.

Kaitou Kage has first dibs on Hadrian but as I said Umbra Aquam the Speedster (Will) is available if you like just let me know

Thanks for the heads-up! I would also be interested in playing Will if you'd prefer. I don't mind playing two telepaths since Hadrian is a very different style of character from Mark, both in fluff and crunch. But if it's

I'm on a vacation this week. I have enough regular internet time to keep up with my current games, but I may not have enough time to complete a writing sample until later. If I can't get to it this week, I'll do it first thing when I get back. I'll check on this thread while I'm gone too.

Thanks!

Okay Umbra Aquam if I can get a writing sample from you for either Hadrian or Will then we can move forward as Kaitou has stated he is good with playing either Hadrian or Will


Kaitou Kage if by the time you are ready to make a writing sample and if there is no approved writing sample submitted by Umbra Aquam please submit a writing sample for Hadrian .. of the two characters I can more easily NPC Will

I wasn't sure if the pm I wrote sent, so I'll post here for good measure. I hope it's okay.


Hmmm I think you missed who Hadrian is currently... here a few example posts of the character... he is eventually slated to take on a new personna once he has mentally settled into himself but it has not even been a full 24 hours yet since they obtained their powers and I had the impression that the original concept was going to remain like this for maybe a few days with a gradual transition into who the new personality would be -- which was to be a sort of mixture of the two. This of course would not mean you had to follow this progression but I would rather not an extreme personality switch midstream





Can you see what I mean by I think you missed the mark ... so would you like to try again or would you rather play Will the Speedster ... he is a much more straight forward type characters not layered like Hadrian is?

I see what you mean now. I have the feeling that it would be better if I played as Will instead. Will that be okay?

That would be okay -- I'll get you invited tomorrow very busy right now.

Hey Kaitou Kage you still out there ??




 

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