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If you weren't locked into swashbuckler levels, I'd suggest a Horizon Tripper build. But since you are, you might consider dipping
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If you weren't locked into swashbuckler levels, I'd suggest a Horizon Tripper build. But since you are, you might consider dipping
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| You may be surprised. I find more DMs will allow psionics than ToB for some silly reason. Keep in mind that the Psychic Rogue was only published online as a Mind's Eye article. It's [still available] in the D&D site archives. |
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That's just not even remotely true. Casters are infinitely more powerful than noncasters. You can build a Cleric that's a better Fighter than any Fighter. You can build a Cleric that can be just as good as a Rogue at finding traps and bluffing and sneaking, etc. All of this while still remaining full casters, and without even adding prestige classes. Casters are mathematically superior to noncasters in just about every situation. |
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Or he may have been joking. Seriously, you go-to optimisers need to lighten up about this. We get that casters have had so many spells thrown at them that they can use them to do anything, including replace every other member of the party. We also get that the game is meant to be about fun - if yours involve toting heavy magic around and thinking your way out of every situation, good for you...but if ours involves playing a halfling barbarian who uses two weapons, heavy armour and likes sundering things, then let us have it without grumbling over the sheer stupidity of it. Please? |
| And yeah, both classes are very weak, in all honesty. You can min-max them a little to do some cool stuff, but noncasters are always a little on the weak side in comparison to casters. And by a little I mean a lot. But whatever, it's not always about power. |