Posting Expectation: 1 post / 2 days at a minimum, please. I have no desire to NPC your characters and will not do so unless I have no other reasonable choice. Let me know as far ahead of time as possible if you won't be able to make this. Thank you. I will do my utmost to abide by these rules myself extend the same courtesy of notification of absence to everyone involved. On that note, I'm almost certainly going to start and play in various other games, because I personally like novelty and changes of metaphorical scenery. Therefore, I might update more often than 1 / 2 days, but that's the rate you can count on unless I let you know otherwise.
In 2025, the United States finally collapsed under the weight of its own unpayable debts. The rest of the world was dragged down with it, in a morass of swirling chaos and apocalyptic war. Competition over resources escalated into nuclear, biological, and chemical exchange. Half of the world died in three years. From the darkness emerged the Terran Union, a highly centralized government built on the ashes of the United Nations and European Union. Order and peace were restored, whether from weariness or at gunpoint. National borders were replaced with provinces, and the World Senate is the new, great governing body. Somehow, somewhere, just after the war, the first Alter emerged. Something allowed, or perhaps triggered, superhuman abilities.
The year is 2040. When a new Alter emerges, the Union's soldiers find them and tell them the State of Things. Their abilities, no matter how small or how great, are gifts. It is their duty to learn to use their abilities for the good of humanity. It is their duty to Serve. Many Alters, who almost invariably emerge somewhere between the ages of 8 and 17, are eager to go along; after all, they will be educated, fed, housed, clothed, paid, and so many other wonderful things. In today's burnt-out shell of a world, just getting enough to eat is a challenge for most people. Those who resist are kidnapped. There is no escape from this first fate, for the Union registers and tracks everyone from the moment they are born, and no new Alter, no matter how potent their powers, has the experience and strength of self to effectively resist capture.
You are one of these people, an Alter, captured before your 16th birthday. You have been brought, like all the Alters, to the Academy for the Gifted, somewhere in the Atlantic Ocean. It is a beautiful, idyllic place, an archipelago of plenty, where you are among your own age group and other Alters, where life is easy and survival is no longer a concern. You have your own room, all the food you can eat, nice clothes, entertainment, and all you have to do is go to school and not cause trouble.
Your memories are a blur, your past obscured by some arcane science. Your parents' faces, their voices, your families' too, are gone from your mind. You remember your name, you remember that you had a past, that you have powers and language and skills. Does the outside world remember you, or have they forgotten too?
Game Description:
You have a gift. You can be a hero. You also know the Truth. To work with and submit to the Union is a Faustian bargain. It is to be enslaved and kept as an attack dog. Can you escape the Academy, or will you, too, die trying or lose your free will to Service?
You will go to class. You will grow up. You will be experimented on. And you will Serve. But only if you can't escape before the clock ticks down to your doom. Only by banding together with your fellow students can you resist the indoctrination, and only with their help can you escape. There has to be a way.
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Quiquid latine dictum sit altum viditur.
Last edited by AscendedMaster; Aug 11 '12 at 5:12am..
Reason: Clarification.
So I see that the seas around the place is patrolled my a massive navy. Is it only swimming away from the islands that is prohibited or will they not allow swimming between islands also.
Also do we know what happens to students that graduate? Will they have to stay on the islands for the rest of their lives working at the school or are they allowed to leave the islands for government jobs?
So I see that the seas around the place is patrolled my a massive navy. Is it only swimming away from the islands that is prohibited or will they not allow swimming between islands also.
Swimming between islands is fine. In general, students are allowed to do whatever they want within the Academy, except violating persons and property, of course. What they're not allowed to do is leave.
Quote:
Originally Posted by bloodrever
Also do we know what happens to students that graduate? Will they have to stay on the islands for the rest of their lives working at the school or are they allowed to leave the islands for government jobs?
Some stay, some leave. Officially, their choice of employment or future destination is theirs, but it's common knowledge among the students that anyone who graduates and makes it off the archipelago without being a puppet and/or slave to the Union is simply executed as soon as is practical.
What kind of punishments do you get for doing bad things? I was going to have my character use his powers to peek on the women of the school. I figure that he got caught a couple times before he learned how to properly use his power. He will have a bad reputation because of that.
I plan on having my character take Tai Chi, though as a means of recreation and controlling her temper more than self-defense. Still, given the nature of the school, classes in self-defence and even weapon training don't seem out of place.
To play each other they would need to have multiple teams of the same sport in the school. I think it would be more likely to have teams that are not tied to the school. More like each residential area forms up teams to play against other areas.