|These contain the IC-equivalent of all of the information in the Galactica 'Pilgrim Flotilla' Thread; they are laid out well and relatively easy-to-read for intelligent and/or military PCs, so (aside from all the stuff in the Spoiler), it only takes any PC skimming through it about five minutes IC to know and understand all the information contained in the Thread IC.|
|Ditto as above. All of the PCs know now what is what with the Pilgrim Flotilla IC after five minutes skimming; seven minutes' skimming will also yield all the information in the Battlestar Group 75 Thread to the PCs IC. Information on Fleet combat assets is classified, and since Dr. Meas doesn't have a clearance, Mundy won't give him such information; his packet doesn't contain that information. (Due to being a dick about such things.)|
Deering swings around to face the two Marine Lieutenants. "Stryker, I understand--thanks to some quick data retrieval by various members of my CIC staff with 'skills'--that you have a reputation as a somewhat-talented officer with Assaults of all varieties. That's good; we'll need your advice in that field, since we have frakking Toasters boarding a religious minority's ship, a tough-as-nails and tactically devious ethnic minority's ship, a just-about-empty-of-patients and flotilla-command-center hospital ship, and--since they care enough to go the extra mile--a school ship with a thousand middle-schoolers and twenty-five hundred high-schoolers...the best and the brightest of each group in the Cyrannus system. Once we sort out the Flotilla's 'Toaster infestation', expect to assume command of sixty Marines--a full Line Platoon--plus one-hundred-twenty Masters-at-Arms, two-hundred-sixty-six Customs Enforcement Agents, and gain authority over the various Flotilla ships' security personal as you will also assume responsibility for Security and Law Enforcement in the 'Pilgrim Flotilla'. Welcome to Command in Time of Shooting War, Lieutenant. It sucks, but it's worth it if you can hack it."
Deering takes a moment to think, then addresses Fuller. "You're my M-C-O; coordinate closely with Lieutenant Stryker, since it looks like his command-to-be is currently tied up keeping Toasters from overrunning the hospital ship...which means your Marines and MAs are the only mobile counter-boarding force we have available at the moment. Figure out a Priority of Counter-Boarding Plan ASAP as to which ships in which order; from the look of things--and the size of those ships--just assume you are going to have to use all six Raptors to 'deep-strike' your Marines in to effectively counter-board most of those vessels, thanks to their size, with Meleager's fifty M-As following in two of the Z-I-S Four-Ten Heavy Shuttles after your Marines secure the hangar. If you two Marines see something I'm not, then by all means, please ignore that assumption. It's going to be nasty, and we may lose people...but we can't let the civilians just die."
Deering turns to Gorgo. "Artemis, you are the only Viper pilot I have available for tactical advice at the moment, and your scores in staff and fleet simulations are high enough I'm not worried about your sense of tactics, so you're going to represent the pilots in this discussion, and make sure I don't overlook tactical nuances that a Viper pilot would spot. You're standing in for Vector, so don't screw up. We've got Fleet and Civilian lives on the line in large numbers. My basic plan is to hot-drop in in alongside either Demeter's Call or Path of Helios--depending on advice from my 'staff' here--and hot-launch the fighters. Thanks to having to spot Galactica a Pilot-Instructor, we have a bird for you, so you will be launching with the rest of our Vipers. What you and I need to work out is how many of our Vipers to each 'task' and where those Vipers will be going on those 'tasks' once we Jump In. We do have twenty-four P-D-F Mark Eight Vipers to work with, so that should help."
Deering finally turns to Thompson. "You are probably going to get to live up to your nickname, 'Tick-Tock'. I got the codes for your 'packages', as well as the codes to all forty-eight High Speed Anti-Ship nukes the Mark Eights escorting the 'Flotilla' are carrying. Thus, Mister Thompson, I believe your day is made, as my job for you is to figure out how to best employ all those nukes...including all the nice 'little' tactical missile warheads on Meleager. Just remember that we are dealing with tightly-packed civilian vessels, and that Meleager does not have the 'shake-it-off' quality of Battlestars and Basestars when it comes to 'The Lords' Flashbulbs', okay? Also figure strategies for employment with Zero, One, Two, and More Basestars, both present when we Jump In to the Flotilla, and Jumping In on us helping the Flotilla."
Deering nods to all of you. "You've got seven minutes to read the packets and start forming plans, then I'm going to lay out what I've come up with, and then take suggestions and such. Since I can multi-task, if something important suddenly jumps out at you from the information or gives you a surprise epiphany, call it out. Use your judgment; I'm not going to jump down your throats unless it's absolutely stupid, and given that you'd be surprised at what has lead to brilliant plans in Fleet brainstorming sessions like this one, that's fairly unlikely. You're all intelligent professionals. Make miracles happen. We're Jumping In to the Flotilla in fifteen minutes, bar nothing."
OOC Note: I'll give you all a few posts each to discuss amongst each other (assume you're having quiet conversations IC) and bring anything important to her attention, then I'll assume "six minutes" has passed and she'll quickly lay out the plan.