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The Hidden Coast - Rerecruiting

 
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Old Aug 17 '12, 12:19am
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dystmesis dystmesis is offline
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The Hidden Coast - Rerecruiting

The Hidden Coast - Forum
Pathfinder
Estimated Members Requested: 3

Summary: My longest running game, The Hidden Coast, has had many problems and only two players remain. Recently hired by a mysterious wizard after saving some villagers by a small coastal town, the party has found themselves exploring a dungeon full of a tribe of mad kobolds and searching for the tomb of an ancient, evil spellcaster.

What I am looking for: 2 to 4 more players to join up with the group to join them in their quest as they explore the dark depths!

Some possible ideas for possible characters include, but are not limited to:
- A villager who went exploring the area and found themselves kidnapped by the kobolds! Now awaiting sacrifice, the party is their only hope for rescue!
- A big game monster hunter/paladin/something who heard about the ogre guarding the cave dungeon, and has tracked it to the entrance only to find out the party's already killed it.
- An apprentice of Samnang the wizard, sent to spy on the party and report back information.
- A villager who dreams of becoming an adventurer and followed the party.
- Something cool

Divine spellcaster/healer type characters are always helpful, but any other type of character is fine as well.

Character creation:
Character applications go in this thread.
Sources: Core-ish Pathfinder material only - stuff from the PRPG, APG, Ultimate Magic and Ultimate Combat is fine. Stuff from random regional sourcebook #37 isn't.
Level: 3
Hit Points: Max at first level, average for level 2 and 3
Gold: 1000 gp
Races: Common ones only please, no ARG custom races
Alignment: No restriction on alignment, however, if you have to ask, "should I play this character?" then it probably isn't a good idea.
Stats: 20 point buy.
Background: Interesting background information is always a plus. What led your character to meeting the party?

Game Description:

Far to the west, across the Dry Sea, lies "civilization," the Western Kingdoms; a land of constant warring and strife. Over the years, many have braved the journey to the east to begin life anew in the Hidden Coast. The Hidden Coast - a land covered in fog and long shrouded in mystery. Sheltered from the western kingdoms by the hostile Dry Sea and the imposing peaks of the Windswept Mountains, the Hidden Coast is land said to be untamed and uncivilized. To the south lie the jungles and secluded city states of the Three Seas. To the north, tale has been spread far and wide of a harsh and inhospitable land at the peak of the world and the wild barbarians who live there.

But the Hidden Coast is not so different from other places. Here, farmers and villagers live out their lives in small, isolated towns and communities. Merchants travel the roads, rivers, and coasts, ever wary of bandits, pirates, and monsters.

__________________
At dawn I'll face the edge of thorns
I am making an Oracle for you! A Deaf one, who comunicates via writing because she also can't talk very well.

You try learning how to talk when a god desides your going to be divinely powerful but deaf as a child. <.<

I am interested, but I will need to see if some of my current applications are accepted or not to see if I have time. A few questions:
When is the deadline for applications?
What are the classes of the two players remaining?
What posting frequency are you looking for?
Do you run combat using tactical grids/maps?

Posting interest! I'm already playing a healer in another game, so I'm gonna go with Summoner if that's okay. I particularly like the idea of being a damsel in distress, or an spy sent by Samnang.

This looks like a really fine campaign, posting interest! Now this is me acting a bit ignorant, but how do you go about getting attributes; do we roll, or is there point buy?

I wish to ask if you allow Word Casting?




 

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