Myth Weavers is pleased to announce the Dungeons & Dragons Create a Villain Contest! Members may create a villain using any edition of the Dungeons & Dragons rules, and the final entries will be voted on by the community.
First place wins a new copy of the Dungeons & Dragons 5th Edition Players Handbook!
The contest runs from July 1 to July 31, and voting will then run from August 1 through August 7. The winner will be announced on August 8 and contacted via PM. Contest details and directions may be found HERE!
The upgrade was a success! Please let me know in Site Discussion if anything has gone awry!
I've only done jewel crafting so far. Not really sure why I didn't pick up a second at the same time but at this point it hardly matters, I have so many excess materials it's not even funny. I'm enjoying the crafting a lot though. It's nice actually using some of the items you make. I don't think I ever used a single item I made in WoW crafting.
Alright. Guess who just deleted his Charr Mesmer (really, I don't like the mesmers much)
You know, I didn't really like them either. Maybe they get better at higher levels, but I got tired of feeling like I was just auto-attacking to build up my illusions, so I could blow them up.
The greatsword was the only weapon that really made me feel like I was doing something different, and I still didn't enjoy it all that much.
My major problem is that all the illusions disappear when your target dies. It's especially frustrating during DEs, when a mob is alive long enough to get maybe 1 illusion running before the mob dies, and you have to tab to the next, with no illusions running. I feel like there should be a handful of seconds where your illusions persist without an active attack target before they disappear.