I've stocked it with the basics, but am interested in what else you all think needs to be in there. If you have suggestions for category division, or for more books, games, or other items in the Myth-Weavers Shop, post them in THIS thread!!
Well, I believe that was that. You can go to the forum above, and look at the various threads posted there, giving further information about character creation, homebrew rules, and more of the like.
Also, a final requirement for players:
The capability to have fun.
The premise is simple. One day you were just another person, living life just like every other person. You are just you, nothing special about you, until one day you and your local gaming group came together. The GM looked different than usual, and he told you that he had something entirely new planned. He had found a system on the internet that would make you far more connected to your characters.
As he handed you all dies the last your remember is a glowing darkness whirling around you, taking you in.
When you woke up you both have no memories and a lot of memories, both know a lot and nothing. You can both see the world around you, which is a world like many others have been described to you, a world which is still pure from fantasy, and you can see the small dim gaming table, where around you all the others are looking out of their eyes in a way as if their soul is no longer in their body.
You hear these words, sounding like the old DM, but darker, more evil. "This is now your world. You can get out, or stay in, your own choice. Your choices are your own. You can do everything you want, and if you die, you'll get reborn. I have merely two tips for you: Adventure is East, south is Rest, North is the least, Death is in the west. And secondly,
Split the party!
Roll first, ask questions later
There is not enough "oh hell yes" in the world to describe my interest in this. Consider my application already submitted after undergoing 7 edits to appease my obsessive-compulsive brain (and awaiting an 8th).
Interested but if you don't mind me asking why don't you just do this free form? No books, no dice, no rule-lawyering, just good writing. Of course I'm good either way just wondering since you wrote "my D&D skillz aren't that great."