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All Cats Are Grey in the Dark

 
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Old Sep 11 '12, 5:39pm
DannyTorrance DannyTorrance is offline
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Join Date: Apr 2010
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All Cats Are Grey in the Dark

The Grey Cat Circus - Forum
Mage
Ad Closes: Sep 30 '12
Estimated Members Requested: 3

Game setting is 1930's-era American Dustbowl. As such, character concept should be tailored accordingly (Sons of Ether are acceptable, but Virtual Adepts are not). All characters will be starting-level, using 1st-edition Mage: The Ascension rules. Please read game description for further information concerning tone and theme.



Game Description:

It’s 1931, and the Great Depression has unfurled across the nation like a tattered and dusty shroud. As crops wither and die in barren fields, hope and wonder fade from hearts and minds of a population consumed with despair. Amidst the ruin and sadness rolls a small procession of gypsy wagons, the last smoldering embers of the passing age of magic.

The Grey Cat Circus is coming to town.


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The setting for the game is America at the onset of the Great Depression. As such, the presence of magic—-real magic—-should be imagined as even more of a rarity, and a thing of beauty and wonder in a world that has become a sepia-colored wasteland. The workers and performers of the Grey Cat Circus are the keepers of that magic, the last practitioners and chroniclers of the dying Traditions. In the struggle to keep that heritage alive, the circus must always stay one step ahead of the relentless Adversary who sniffs at their heels. Success could mean inspiring those drawn to its magic to run away with the circus and take up The Art; failure could mean deformity and relegation to the Paradox-twisted sideshow…or worse.

In anticipating the mood of the game, I recommend HBO’s 2-season series “Carnivale”, Ray Bradbury’s Something Wicked This Way Comes, Peter Straub’s Shadowland (a fantastic look at showmanship, magic, and fairy tales), Clive Barker’s Imajica and Cabal, Neil Gaiman’s Neverwhere, Sergey Lukyanenko’s Night Watch, and John Twelve Hawks’ The Traveler (the last four all being stories concerning magical/fantastic/monstrous societies living just beneath the surface of the “normal” world). I’ll try to include plenty of appropriate archive photos from the era throughout the game, to add some visual flavor to things.

Characters in the game will have a reasonable amount of latitude to use magic without too much concern about Paradox, given the nature of their profession (one in which doing dazzling things that seem impossible is expected)…so long as it always seems to be part of the show. Paradox flaws, once too obvious to be concealed, are likely to consign a performer to the sideshow, frightening children for a nickel’s admission. Whatever your character concept might be, send me a synopsis in a message so I can review it and determine its suitability within the game. Rules will be 1st-edition, and in light of the time period I’ve decided to leave Virtual Adepts out of the Tradition choices.


Last edited by DannyTorrance; Sep 11 '12 at 5:40pm..
Not going to participate due to RL invasion, but, the plot looks very attractive. Good work!

WHOA DANNY You're back alive!

I have a Mage concept that would fit well in a 1930s-era game but he's nWoD and I know absolutely nothing about oWoD D: Bother.

Might have a ponder and throw something together, although I've only got 2nd ed Ascension easily available. Are you wanting Mages only, or are you willing to have things from Ascension's Right Hand?

Just be aware that oWoD mage was already discontinued a while back, and that's third edition. People may have a hard time getting a hold of the first!

Just trying to offer constructive advice. ><

Quote:
Originally Posted by AngeloftheOdd View Post
Just be aware that oWoD mage was already discontinued a while back, and that's third edition. People may have a hard time getting a hold of the first!

Just trying to offer constructive advice. ><
Duly noted. I know it's something of a niche game, but I'm hoping there are at least a few niche players out there who will be interested.

Quote:
Originally Posted by vergerefosh View Post
Might have a ponder and throw something together, although I've only got 2nd ed Ascension easily available. Are you wanting Mages only, or are you willing to have things from Ascension's Right Hand?
Preferably Mages, but someone interested in playing a non-magical character would be welcome as well. I don't have any plans right now to use the Ascension's Right Hand sourcebook, but if there's something specific you (or anyone) have in mind, let me know and I'll see if we can work something out.

If this changes to Revised I'm in. Sorry, just don't have any first ed books.

Quote:
Originally Posted by Burne View Post
If this changes to Revised I'm in. Sorry, just don't have any first ed books.
I'm afraid I'm going to be sticking with 1st edition...as I said, it'll be something of a niche game.




 

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