I've made some pretty substantial changes to the alpha sheets behind the scenes, and to the Pathfinder [Legacy] sheet in particular. Please try clearing your browser cache, or post in the Experimental Features forum if there are any issues!
At this point, we highly recommend that all new Pathfinder sheets be created in the alpha and that existing Pathfinder sheets be copied into it via the 'Copy to Sheets Alpha' link in your regular sheet list
This thread is for extended private conversations about both rules questions and in-character information that's easier to discuss here than in private tags scattered throughout the main adventure threads.
It's not quite done I still need to do items, spells, and traits. The two traits I'm planning on going with are Theoretical Magician and Focused Mind. Both of these fit the theme and idea behind Flint fairly well, or so I think.
As for (Magic) items I'm not entirely sure what will/won't fit the setting so I went the, what would Charles probably want route. Here's a list for your perusal!
Basically things that improve his mind/understanding of things, allow him to ignore outside forces in his pursuit of knowledge, or add to his combat abilities since he's far more of a thinker than a fighter.