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Try your hand at Incarnum!

 
 
Old Oct 7 '12, 4:11pm
TheFred TheFred is offline
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Join Date: Mar 2012
Posts: 18,296
Try your hand at Incarnum!

Incarnum: The Rending - Forum
Dungeons & Dragons 3.5e
Ad Closes: Oct 17 '12
Estimated Members Requested: 4

Incarnates needed! Soulborn required! That's right, the time has come to dust off everyone's favourite supplement! No, not Tome of Battle, Magic of Incarnum! I know you've probably lost it by now, but just turn off the lights and follow the blue glow.

This is a brief one-shot to give people a chance to roll out stuff using Magic of Incarnum.

The setting is a world in which much is the same as in most D&D games, but incarnum is the only kind of magic known; there is limited spellcasting but it's all derived from the same source.

You play as L5 characters tasked with destroying the Necrocarnum Zombie(s) which have been plaguing your town, either because you're heroes or because the pay's good.

Most any WotC books and web excepts are open BUT no "magical" classes aside from meldshapers.
For full character creation rules, see here.

Game Description:

Alternate magic systems interest me. What if there was no Vancian magic, no Wizards, no Sorcerers? What if there were only - in this case - wielders of Incarnum?

Welcome to a world where one of D&D's least-used supplements takes centre stage. Here, all magic comes from the power of souls past - and future. What little magic there is that resembles "traditional" D&D magic will simply be a derivative of incarnum, drawn from the same sources.

This will be a one-shot game in which the players are called upon to hunt down a dangerous necrocarnate, designed to introduce people to Magic of Incarnum or give them a chance to play it, only for non-spellcasters and incarnum classes.

Again, I was going to go with no psionics - but I will allow Soulblade. Not sure how a Soulblade/Totemist would work, though, but by all means, feel free to try it.

Also, this ad is due to close tomorrow, but I'll still be accepting apps. I probably won't have much time until weekend anyway, so I'll set that as a tentative deadline.

Due to some unfortunate business on my part, player selections have been delayed. I've chosen two but the majority of the apps are still actually incomplete so I'm reopening them for a couple of days (probably until Wednesday) if anyone wants to put in a last-minute character.




 

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