Elder Scrolls d6
Elder Scrolls D6 - Forum
Estimated Members Requested: 4
Hullo again Mythweavers, I'm back for more playtesting. The system is simple (2d6+1/2Skill), the world is complex, and the options are endless.
I'm looking for anyone playing an Elder Scrolls game, anyone who enjoys trying to break/analyze systems, or anyone who just wants a game. Come one, come all, after all.
The system itself is here, with links to supplements at the bottom. You can ignore the core experience and birthsign rules as I'm testing out their variants this time around. Characters go here, and there's a process there if you feel lost. That should be about it, I'll answer any questions that pop up as I can.
The year is 132 of the Third Era, almost three hundred years before the Nerevar Reborn and the Champion of Cyrodil make their marks on the world. The War of the Red Diamond is five years past, though Skyrim remains in the clutches of the necromantic Wolf Queen Potema. The Knights of the Nine have dissolved, and with them the Relics have scattered to the winds. Tamriel remains in a state of unrest, the bandits, rogue mages, and undead menaces that have slipped through the cracks during the war now beginning to once again bubble up wherever the Imperial Legions are sparse.
"Conflict and disparity are what bring change. Change is the force without focus or origin."