I did a lot of research on MMOs when my friends wanted to form a guild. Everything fell apart when 1 friends computer crashed, another friend didn't meet system requirements, and I couldn't play the MMO I wanted to play because I don't have a Windows OS.
Originally Posted by inexorabletruth
In the end, we compared stats, options, support, gaming community, visual appeal, and affordability.
At the top of our lists were:
- Atlantica Online
- World of Warcraft
DDO was in the second set of three in our list, because the playthrough videos we got to watch seemed dry and monotonous. The graphics were okay, but not top tier, and race/class options weren't as varied as we'd hoped. The combat seemed repetitive and unoriginal. I hope I'm wrong about that... and I guess I'll never know, because the guild fell apart before we even started. At any rate. If it turns out that DDO rocks, I might be interested in joining you, because I like the system more than all the other ones... though Atlantica did seem really cool too.
I've played Guild Wars (the original w/o expansions), WoW, Atlantica, DDO, and Aion.
GW was alright for being F2P. I got my elite signet but never bothered to finish the story; got bored with not being able to advance. It was kinda fun nuking things into the dirt as a Pyromancer, though.
I quit WoW at the end of the Burning Crusade, letting my warrior retire in the skies of Nagrand. About ten months later, I rolled up a DK on the wife's account and played around in Northrend a bit; I found WotLK to be pretty and full of eye candy, but the dungeons and raids were disgustingly easy. The main turnoffs for me were the obscene amount of farming needed for raids, the lackluster "e-sport" PvP, and the fact that SO MANY players can't understand that standing in fire is bad for your health. I hear they're coming out with a fourth expansion now?
Atlantica was interesting at first, but after killing Dracula I had no desire to continue. The tons of grinding, ultra-predictable story, and occasionally clunky play controls were what turned me off. The crafting system was frustrating, in my opinion.
DDO was fun, and if it hadn't been for the lag and the frequent freezes, I'd probably still be playing it. My main was a level 16 Radiant Servant of the Sovereign Host, and he pretty much facerolled everything. I hear they have Artificers and Druids now, so I imagine there have been some changes... but I used to just mass buff the group and let my radiant aura do the healing while I meleed or chucked maximized extended blade barriers
all over the battlefield. I pretty much soloed the marut in that one dungeon when I was level 11... and it was on Elite. I also killed the momma dragon with an all level 13 party... on elite. For a change of pace, I had alts: a Bbn 10ish/Rog 2, a TWF Assassin, and a lowbie Sorceror. If memory serves, I used to play on the Ghallanda server.
Aion had lots of eye candy, but terrible PvP balance. This is a Bad Thing in a game that is really all about the PvP. Self-flight was cool, but meleers were absolutely hosed in aerial combat. Also, the crafting system SUCKED.