Sergei takes aim at the bandit who downed Castille with a single blow. However, he doesn't want to risk hitting the still-enlarged form of his dying comrade, and the shot goes a bit too wide.
The bandit on the horse struggles to control his mount, failing to make good his escape. The bandit that Aleksandra slashed tries to make a dash for the horses as well, but the young woman's reflexes prove too quick: with a single slash, she hamstrings the bandit and leaves him sprawled on the ground.
Oblivious to the fate of his men, the bandit leader takes aim at Sergei and fires. The shot would have found its mark, were it not for an intervening crate. The arrow thuds into the wood near Sergei's face, and the bandit leader mutters a curse.
Seizing the moment, Aleksandra emerges from the stables, Aldori dueling sword flashing crimson through the air. She opens the bandit leader from shoulder to hip, tearing through his cloak and leaving him a bleeding mess on the ground.
Seeing his leader fall, the last remaining uninjured bandit dashes for a nearby horse, and mounts up. Their mission of robbery abandoned, the two seem intent on fleeing through the still-open gate...
It's up to Sergei and Aleksandra to finish off the bandits before they can flee! I won't update the map; suffice to say both bandits are within attacking range of both conscious PCs.
The uninjured bandit has just gotten his feet in the stirrups when an arrow sprouts from his chest, causing him to slump unconscious and dying in the saddle.
The other bandit finally manages to get his horse under control, and rides out of the gate! Sergei fires another arrow, but misses the fast moving target.
Aleksandra, still inside the fort, curses as the bandit escapes. She moves over to the massive, dying form of Castille, only to see Oleg running towards her, a vial of liquid in his meaty hand.
The mounted bandit spurs his horse, and beast puts several hundred feet between the bandit and the palisade. Sergei knows he has one last shot before they're out of range... he angles the arrow at a high arc, leading the shot to account for the target's momentum; in the distance, he sees the bandit fall from the horse, an arrow lodged in his neck. The horse goes galloping off into the distance...
Oleg pours the vial down Castille's throat, and his wounds magically close. The cleric comes to, dirty and bloody, but otherwise fine. Fearing for Tallamor's life, Aleksandra, Oleg, and Castille grab the ladder from the shed and climb up to the elf's hiding place on the roof of the stable, only to find him unconscious but otherwise in decent shape, the arrow having fallen out of its own accord. Castille converts one of his spells to healing energy, and is able to revive the mage.
The morning is yours! The bandits are dead, and all but one of their horses are yours for the claiming. It takes a while, but you're eventually able to gather up all of the bandits' gear, including some gold coins. Aside from weapons and armor, perhaps the most curious trophy is a silver amulet in the shape of an antlered stag's head, worn by the bandit leader.
Oleg, overjoyed, offers you all a reward. He gives the group 50 gp, and the remaining two potions in his inventory: a potion of Cure Light Wounds, and a potion of Shield of Faith. "You're also welcome to stay here for free, for as long as you want. Svetlana and I will even toss in meals! You've certainly earned it!"
Castille is at 1 hp, and Tallamor is at 6 hp. XP and recovered loot have been updated in the Miscellaneous Info thread. Any of the bandits' gear you don't want can be sold to Oleg, and he'll even pay full price for it.
The next step is to figure out what to do next. I'll have some suggestions in the OOC thread in a moment. You can rest at Oleg's as long as you want to recover hit points, spells, etc.
Sandra can't help but smile a little at Oleg's words, her Prestidigitation spell getting the last of the mud out of her outfit. "Well, we were happy to help. I think it'll be a long time before any of them bother you again. I got a little carried away, though. Sorry we don't have anyone to interrogate."
She holds the silver amulet up to the light, inspecting it as it spins on its cord. "Anyone else think this has something to do with this Stag Lord we've been hearing about?"
Aleksandra Valyreth
Female Chaotic Good Human Magus, Level 1, Init +3, HP 9/9, Speed 30 feet AC 15, Touch 15, Flat-footed 10, Fort +2, Ref +3, Will +0, Base Attack Bonus +0, Hero Points 1 - Dueling Sword +5 (1d8+1, 19-20 / x2) - Light Crossbow (30 bolts) +3 (1d8, 19-20 / x2) - Silvered Dagger (1) +3 (1d4, 19-20 / x2) Abilities Str 12, Dex 17, Con 10, Int 14, Wis 7, Cha 14 Condition Fine
Oleg nods. "We're supposed to get reinforcements from Restov soon, but it's good to know you've sent those bastards a message."
At the mention of the Stag Lord, Oleg shrugs, apparently having never heard of him.
(An Appraise check on the silver amulet can reveal how much it's worth.)
Tallamor groans at the pain wracking his body. Being nearly shot to death by a rather lucky bandit is rather wearisome, and the arrow had certainly taken its toll on him. Picking himself up from the undignified heap of unconsciousness, he grabs Castile's arm, shaking it in what he believes to be an appropriate thanks for the healing spell.
As he descends to find the spoils of the battle around him, he casts his eyes to Sandra and Sergei, happy for their presence. He eyes the amulet as Sandra indicates it, then bends to examine it.
Dice Roll: 1d20+4
d20 Results: 9 (Total = 13) These dice were omitted, altered, or moved: 1d20+3
Original Dice: 1d20+3
AppraiseEdit: Sorry, added the wrong modifier. Corrected to include Intelligence bonus.
Tallamor is uncertain of the value of the amulet; it looks to be silver, although whether or not it has magical properties the elf cannot say. His gut tells him it's unlikely, as the bandits seemed to lack any magical defenses, the leader in particular.
As the afternoon sun rises, Oleg and Svetlana have a brief argument; Oleg wants to string up the bodies of the dead bandits and hang them from the palisade walls as a warning, but Svetlana doesn't want to see such grisly decorations day-to-day, let alone deal with their smell. (If any of you have an idea what to do with the bodies, you can chip in your two coppers; failing that, Oleg will take them out to the edge of the forest and leave them to the wolves.)
Aside from the potion Oleg gave you, Castile is out of healing magic, and the wounds you sustained make further exploration today risky. Of course, sorting through the bandits' equipment and planning your next move should take up a busy evening's time, at the very least.
Sergei climbs down from the wall and greets each of his companions and Oleg cheerily. "I am glad you are all still with us. These bandits had surprising good fortune. In the end their luck was no match for swift justice."
He glimpses at the talisman that Tallamor and Aleksandra are examining, but pays little heed. "If I didn't know better I'd think it was some symbol of Old Deadeye, but these filth are no followers of Erastil." He pulls at the spent arrows lodged in the bandits' bodies and grunts. A shame to waste good shafts on such bad folk.
After rifling through the bandits' goods, Sergei overhears Oleg and Svetlana arguing over the fate of the fallen foes. "Might I suggest a compromise, good folk? Remove the bodies, but mount the heads high up on the walls. They will be less an intrusion on the lady's tender senses, but still send a strong warning that the trading post is strongly defended. I will aid you in whatever you choose to do with these men."
I'll replenish my spent arrows so I'm topped off at 20, and take a share of the gold for my troubles. A bit touch and go in round 2, I was a little worried.
I'll spend the remainder of the day helping get rid of the corpses, do a quick perimeter check out to about 500 yards from the trading post, and generally help out around the post where needed. I think we'll want to get everyone to full strength and start out again in a day or so.
People come in all shapes. Raun stirs uneasy and looks off in the distance in the habit of a fighting man following the vagaries of a battle. But where most have the breed as sternly resolute mere youthful uncertainty marks the paladin's expression. He's alike in one respect, which the Taldan soon reveals in his almost gratingly soft manner of speaking: he remembers his debts.
"I haven't been so chastised since I was a squire. You two must have fought like lions. I owe you my life." He politely informs Sandra and Sergei when the archer rejoins the party. The smile dims when he turns to Tallamor contritely.
"I am sorry you came to harm on my behalf. If only my skills were worthy of the spell. I thank you nevertheless, I will strive harder to earn the healing gift the Inheritor grants her truest servants."
"I will see to the dead, make myself useful at least. But the victory was rightfully earned. I admit I hesitate to, well, rub it in." He says to the idea of mounting the heads. But he glances warily at the woods when he asks Oleg:
"Do the thieves have the stomach or the numbers to fight a quarrel to its end? We should be alert for reprisals. Is there a site where I could attend to the bodies without drawing scavengers near the inn?"
He'll take care of burying the bodies soon as Sergei returns from scouting. I will also collect my "well-earned" gold. Hehe.