Hybrid games are now allowed on Myth Weavers without permission. A hybrid game is defined as a game that may be played through other means, but which uses Myth Weavers resources such as sheets or an OOC forum.
Games which do not utilize Myth Weavers resources in any manner are still prohibited and ads for such will be removed.
Myth Weavers is pleased to announce the Dungeons & Dragons Create a Villain Contest! Members may create a villain using any edition of the Dungeons & Dragons rules, and the final entries will be voted on by the community.
First place wins a new copy of the Dungeons & Dragons 5th Edition Players Handbook!
The contest runs from July 1 to July 31, and voting will then run from August 1 through August 7. The winner will be announced on August 8 and contacted via PM. Contest details and directions may be found HERE!
Character Name:George Prosper. Gender/Race: Male Human. Concept: Physician trying to find a balance between empathy and cynicism, nearing burnout and looking for more out of life. Party Role: Arcane caster.
Character Name: Ellgeon Tyvor Gender/Race: Male Human Concept: Con man; son of a disgraced Pathfinder Party Role: Trapfinder/Scout/Fast-talker Strengths:
Never Give Up: There’s a way out of every mess, no matter how dire. Ellgeon’s father taught him that, and Ellgeon saw it in action.
Focus: Yes, when he is in the field, Ellgeon can actually be a professional. He is cautious, attentive, and methodical in his work, and possesses an almost uncanny sixth sense about traps.
Silver Tongue, Quick Eyes: Ellgeon is a smooth talker, but it’s more than just talk. He can back up his discourse with observations, both about people and the mysteries of the world around him.
Lying Liar Who Lies: Ellgeon is quick, maybe too quick, to spin a tall tale or a story of a false identity. This makes the people who realize it not trust him very much.
A Long Shadow: His father’s disgrace follows Ellgeon around, especially among members of the Pathfinder Society.
Love ‘Em and Leave ‘Em: Ellgeon has issues with commitment. It’s better if no one gets close, yet he cannot resist flirting.
Description: Ellgeon is of mixed Chelaxian blood, tall and rangy, with fair skin and black hair. His features are an odd combination of aristocratic and thuggish, and in spite of his aquiline nose, his forehead is too broad and his jaw too square for conventional attractiveness. There is something lit and lively in his eyes, however, and a smug curve to his mouth.
Personality: Ellgeon lives in a place of perpetual amusement, quick with a sardonic quip or irreverent observation about the world. He is essentially a good person who has taken some detours along the way, and while he affects and attitude of cool detachment, there are some things that matter to him a great deal.
Background: Ellgeon’s father was one of the rising stars of the Pathfinder Society - at least, until he was accused of murdering a fellow Pathfinder. The evidence was substantial; a senior Pathfinder was an eyewitness, and Sereven Tyvor didn’t bother to protest his innocence.
Instead, he ran.
Tyvor took off across Varisia and took his young son with him, dragging him from location to location in the most backwater places on the continent. Along the way, he continued to do what he knew, but instead of scouting out exotic locations for the Pathfinder Society, he found them and sold the secrets to whoever paid his handsome fee.
What he was doing what technically not illegal, but it went against everything the Society stood for, and Pathfinders swore to bring him in and stand trial for the murder. They tangled with several Sereven several times, but he somehow always managed to get away.
Ellgeon was his father’s assistant, and learned the tricks of the trade Sereven’s knee, becoming skilled in a wide variety of areas, all of which were useful in the field. One place they traveled extensively was Sargava. Sereven was looking for an ancient temple, but never found it, and eventually became obsessed.
Slowly a rift began to form between father and son, and Sereven, paranoid from many years of being hunted by the Society, began to suspect his son of treachery. After a particularly vehement argument, Sereven disappeared.
When the Society caught up with Ellgeon, the questioned him closely about his father’s whereabouts, and he could honestly say he did not know. They let him go then, but he has run afoul of Pathfinders several times since. They cannot help but wonder if one day the fugitive father will contact his son again.