Character Name:George Prosper. Gender/Race: Male Human. Concept: Physician trying to find a balance between empathy and cynicism, nearing burnout and looking for more out of life. Party Role: Arcane caster.
Character Name: Ellgeon Tyvor Gender/Race: Male Human Concept: Con man; son of a disgraced Pathfinder Party Role: Trapfinder/Scout/Fast-talker Strengths:
Never Give Up: There’s a way out of every mess, no matter how dire. Ellgeon’s father taught him that, and Ellgeon saw it in action.
Focus: Yes, when he is in the field, Ellgeon can actually be a professional. He is cautious, attentive, and methodical in his work, and possesses an almost uncanny sixth sense about traps.
Silver Tongue, Quick Eyes: Ellgeon is a smooth talker, but it’s more than just talk. He can back up his discourse with observations, both about people and the mysteries of the world around him.
Weaknesses:
Lying Liar Who Lies: Ellgeon is quick, maybe too quick, to spin a tall tale or a story of a false identity. This makes the people who realize it not trust him very much.
A Long Shadow: His father’s disgrace follows Ellgeon around, especially among members of the Pathfinder Society.
Love ‘Em and Leave ‘Em: Ellgeon has issues with commitment. It’s better if no one gets close, yet he cannot resist flirting.
Description: Ellgeon is of mixed Chelaxian blood, tall and rangy, with fair skin and black hair. His features are an odd combination of aristocratic and thuggish, and in spite of his aquiline nose, his forehead is too broad and his jaw too square for conventional attractiveness. There is something lit and lively in his eyes, however, and a smug curve to his mouth.
Personality: Ellgeon lives in a place of perpetual amusement, quick with a sardonic quip or irreverent observation about the world. He is essentially a good person who has taken some detours along the way, and while he affects and attitude of cool detachment, there are some things that matter to him a great deal.
Background: Ellgeon’s father was one of the rising stars of the Pathfinder Society - at least, until he was accused of murdering a fellow Pathfinder. The evidence was substantial; a senior Pathfinder was an eyewitness, and Sereven Tyvor didn’t bother to protest his innocence.
Instead, he ran.
Tyvor took off across Varisia and took his young son with him, dragging him from location to location in the most backwater places on the continent. Along the way, he continued to do what he knew, but instead of scouting out exotic locations for the Pathfinder Society, he found them and sold the secrets to whoever paid his handsome fee.
What he was doing what technically not illegal, but it went against everything the Society stood for, and Pathfinders swore to bring him in and stand trial for the murder. They tangled with several Sereven several times, but he somehow always managed to get away.
Ellgeon was his father’s assistant, and learned the tricks of the trade Sereven’s knee, becoming skilled in a wide variety of areas, all of which were useful in the field. One place they traveled extensively was Sargava. Sereven was looking for an ancient temple, but never found it, and eventually became obsessed.
Slowly a rift began to form between father and son, and Sereven, paranoid from many years of being hunted by the Society, began to suspect his son of treachery. After a particularly vehement argument, Sereven disappeared.
When the Society caught up with Ellgeon, the questioned him closely about his father’s whereabouts, and he could honestly say he did not know. They let him go then, but he has run afoul of Pathfinders several times since. They cannot help but wonder if one day the fugitive father will contact his son again.
Andrew Diarte Race: Aasimar Gender: Male Age: 25 Alignment: Neutral, but with tendencies towards Law and Good. Party Role: Multi-skilled expert and ranged combatant Concept: A self-proclaimed "Hero for Hire", Andrew takes any job that will pay whether it be big or small.
Strengths:
Good guy at heart: Andrew may be full of himself, and he may present himself as a mercenary, but deep down there is some warmth in his heart. He tends to come through in the crunch despite all his faults. It is recognition of this trait that helps many people put up with him.
Competent: Andrew's pride in his skills may be overblown, but is justified. He is no shirker from hard work and he has trained long and hard to become the man he is today. His screw-ups (of which there are many) are not an indictment of his abilities so much as a combination of bad luck and a testament to his recklessness.
Honest: Andrew is known to be trustworthy and if he gives his word, he will do his very best to come through. His success rate may not be 100%, but his attempt rate is.
Self-sufficient: Andrew has never been one to take the easy road. With his heritage and his looks he could probably have coasted through life, possibly by latching onto a wealthy dowager. But he could not stand a meaningless and feckless life, he wants his worth to be measured in terms of his own accomplishments.
Weaknesses:
Full of himself: Andrew isn't a bad person, but he is far too proud of himself, not to mention a tad vain. Sometimes his ego runs away with him but fortunately for those around Andrew he is also prone to landing himself in undignified and embarassing situations which prevent his head inflating too far.
Doesn't think things through: Andrew is perfectly capable of thinking things through, but he rarely allows himself the time necessary to do so. Without someone around to be the voice of reason Andrew usually fails to assess a situation from all angles before rushing in, and it is this tendency to leap before he looks that lands him in hot water.
Won't accept charity: Andrew's determination to be self-sufficient is not always a good thing, and can manifest as foolish pride. Many a time he's made life harder for himself by refusing a friend's generous offer.
Shameless flirt: Andrew knows he's good-looking and charming, and he can't resist flirting with the women he meets. It is mostly harmless, and certainly has a way of improving the moods of the women he flatters, but it has gotten him in trouble with an angry husband or betrothed more than once.
Andrew is handsome, he's talented, and he could accomplish anything he sets his mind to. Unfortunately, he knows it and he is confident to the point of cockiness. He calls himself a "Hero for Hire", which is a euphemistic way of saying "mercenary", although most self-respecting mercenaries would balk at taking on some of the menial tasks Andrew occasionally lowers himself to (among such serious work as private investigation and bounty hunting, Andrew has also taken on such heroic tasks as unblocking storm drains and rescuing cats from trees.). If Andrew has noticed any disparity between his pride and the nature of his work, he doesn't acknowledge it, choosing to focus on the positive that at least he's self-sufficient. Not only is he proud, Andrew is also reckless, often acting without thought and getting himself into hot water that could have been avoided with a bit more planning. None of this is to say that Andrew is a bad person, merely a flawed one. His Celestial blood tells, and he's very friendly, very accepting, and deep down he's really a good guy at heart. Those who put up with his idiosyncrasies and get to know him better often find themselves pleasantly surprised to discover deeper facets of his character as they surface.
Andrew stands at six feet in height, with a leanly muscled build that is quite apparent due to the fact he leaves a few more buttons of his shirt unbuttoned than decency would accommodate. Indeed his whole appearance is casual bordering on the slovenly, but he pulls off the style by merit of his good looks: indeed one gets the sense that he could probably pull off anything. Lucky for him, since Andrew likes to follow fashion trends, and currently is going through a phase of wearing clothes inspired by immigrants from the exotic lands of Tian Xia. His red hair is tousled, long enough at the front that he keeps it away from his eyes by way of a headband. His eyes are a vibrant green that seem to sparkle in the light, and upon closer inspection are gold-flecked. His flawless skin is pale as alabaster, yet never seems to burn. In fact, in bright sunlight he sometimes seems to give off a warm glow as though his skin were absorbing the light. All told, it is clear that Andrew is something other than entirely human, and one could reasonably posit Celestial blood in his make-up.
Three hundred years ago, the head of a minor noble line fell in love with a Celestial and they were married. Since then, children born into the Diarte family have occasionally manifested signs of their Celestial blood. Such a child is considered a good omen, but none more so than those whose very appearance marks them. Andrew was one such child, and he should have been the pride of the Diarte family. The only problem? He was born the youngest, with four older brothers and two sisters. He had no realistic claim to lead the family. Worse, by quirk of fate his birth coincided with his older brother Arthur's own birthday. The omen of his birth was attributed to mean Arthur's good fortune, and Andrew himself was assigned the fate of any surplus son: he was more or less forgotten.
Still, Andrew did not lack for opportunities, as he was tutored in the same fields as his brothers: he excelled most in archery and falconry, possessing a knack for them both thanks to his Garuda heritage. He proved a passable fencer, but nothing special - he could never best his brothers at swordplay. Their teacher despaired that Andrew lacked elegance, and it was true: he was better suited to the weapons of the common classes, finding that he favoured the brutal simplicity of a powerfully swung axe or hammer. Of course, if he could help it he intended to stay an arrow’s flight from any one or thing that intended him harm, and use the weapon skill where his true talent lay.
Nor did Andrew lack for ambition, and being a redundant child at least freed him up to pursue his personal agenda rather than concern himself with the future of the Diarte line. He determined to forge a path of his own rather than walk one dictated to him. His parents weren’t pleased when he declared his intent to leave and seek his fortune once he came of age, but they didn’t attempt to stop him. If he stayed, he would end up either married or perhaps apprenticed in the interests of the family, but such an arrangement would hardly be essential for he simply wasn’t important enough.
The young aasimar paid passage to Parthacia where he began looking for work. Initially it was something of a culture shock, and he made a fool of himself many times. But Andrew possessed an education, weapons training and other practical skills, not to mention an extreme stubborn streak.
He eventually signed on with Parthacia’s standing army as a scout, excelling and being promoted to sergeant within a few short years, then being promoted again to lieutenant. By this time however he was bored of the military life, wanting more excitement and opportunity. Resigning from his commission to become a mercenary, Andrew forged a new place for himself in the city by taking on any paid work he could find. Sometimes the jobs were tough, sometimes they were menial or even ridiculous. As long as they paid, Andrew took them. He began rather optimistically referring to his chosen career as that of a "Hero for Hire".
This job too began to lose its lustre, as there are only so many times a man can rescue Ma Dana’s ungrateful cat before he begins to ask himself if he’s achieved all he wanted in life. Andrew decided to make another change – something big that would earn him fame and fortune. One night he overheard travellers in a pub discussing the vast jungles of the Mwangi Expanse, and the mysterious ruins therein. An idea formed in his mind and solidified over the coming days. He would travel there and find these ruins. He would become a treasure hunter. Andrew purchased a map of the Expanse and began gathering supplies for the journey. He visited the docks at least once a day, and as soon as he found a reputable ship headed in the right direction, paid to go aboard.
The journey to the Mwangi Expanse was not a short one. Andrew endured over a hundred days at sea, and the first few weeks of that were spent in horrendous anguish as the contents of his stomach pitched and rolled along with the hull of the Jenivere. Even after that torturous initiation, after he had laughed along with the crew and been the butt of their jokes until they finally accepted him, Andrew felt there was not much to recommend the voyage. The novelty in such a journey was in planning it, but actually living it? Monotony, terrible food, and forced company - not all of it good. Perhaps it was simply that he wasn't keeping busy, like the crew. Perhaps, more likely, he was meant for other things. He certainly felt reasonably confident that he was not meant to be a sailor. Plundering the riches of the ancient Mwangi ruins seemed much more like his style.
To keep himself occupied, Andrew spent as much time as possible with other people, drinking and dicing with the sailors as much as he kept time with the other passengers (several of whom rather got on his wick).
Of the crew, he got on well with Captain Kovack, Alton the First Mate, and even the cook Terillo, despite lacking any appreciation at all for the latter's skills. Fortunately, his newly hired assistant was marginally more competent in the galley - though only marginally, not that Andrew would ever tell her that. More importantly, she was a familiar face. He had gotten to know Ikari several weeks before, and discovered she was looking for adventure. It was her example in part that had gotten him to commit to his plan and now, apparently, his example had encouraged her to also board the Jenivere. It was good to have a pre-existing relationship to someone on board, even if it was not a particularly deep one, and Andrew enjoyed Ikari's company most of all. He did feel bad that she had to squeeze in with the rest of the crew - it couldn't be easy in amongst all those men, not that she made it any easier for herself with flirtatious manner and her nude swims. A short time into the voyage Andrew let Ikari know that if she ever felt the need for privacy, she could borrow his room for a night or two.
Another familiar face was amongst the passengers - the paladin of Sarenae he had briefly met back in the marketplace of Parthacia, when he fell from the rooftops in chase of a cat. Andrew found he liked Atesin a lot, though her boundless enthusiasm was often exhausting even for him. He made the mistake once of engaging the young Keleshite in religious debate and was forced to endure an hour-long lecture. Now whenever they talk she attempts to re-spark that dialogue but Andrew refuses to be drawn.
The aasimar did not much like Aerys Mavato, but few on board could say otherwise. The woman was uninteresting and quite frankly a chore.
Nor did he much like Otho, after the Chelaxian came aboard. Certainly he seemed pleasant enough at first, and Andrew initially warmed to him. But one night as the pair of them exchanged banter and a jug of spirits, their dialogue took an unexpected turn and Andrew thought he detected a deeper layer, one which he wasn't nearly as keen on. From then on Andrew read different messages in Otho's actions, gestures and words than he had before. The aasimar was not keen on the close association growing between the sly Chelaxian and his friend Ikari, but he remained quiet about it. After all she was a grown woman - substantially more grown than he, being an elf - and furthermore he was not close enough to her to freely voice his opinions about her personal affairs.
Upon meeting the blind elf girl Mariel, Andrew immediately felt a sense of concern. It wasn't just her blindness that made her seem so vulnerable, she was also naive and absent minded. Andrew could just picture her falling prey to men with dark hearts, and he was certain there were at least a few aboard the Jenivere. The aasimar has two sisters, so is no stranger to feelings of brotherly duty. Though Mariel and himself are not related, not even particularly close, he can't help but project that sense of guardianship onto the kind-hearted girl.
Andrew liked Sasha immensely, once she opened up and revealed herself as a pleasure to know. After Ikari, she is favourite person aboard to pass the time with.
Gelik too was in Andrew's good books. While the dapper gnome may be a bit pompous and long-winded, he was good company with a quick wit and unlike the scholar Ieana he didn't seem to mind having his work interrupted for a chat. Many times Andrew sat with the gnome, the little man scratching away with his pen while the aasimar studied his map of the Mwangi Expanse, each of them only half-focusing on their individual tasks as they conversed.
Of Ieana, Andrew has no strong feelings, simply because she keeps herself and he hasn't gotten to know her that well. He has a similar relationship with Ishirou.
Andrew possesses a certain amount of curiosity about the prisoner Jask but not enough to defy Captain Kovack's orders and visit the brig, not indeed enough to as more than a few cursory questions of the Captain.
No matter his personal feelings toward a particular passenger, when talking to them Andrew was always convivial, if occasionally a little full of himself, and pleasant enough to be around.