Here's my demand:
I've got a group of 2 players wich one's character managed to die. I planned for each of them their own little solo adventure: one is to find a way to resurect her friend, the other to ventures in the land of death.
Problem is the living one's player is always either unreachable, too tired or has no time to play. We decided to not wait after him to play the rest of the campaign.
So my only player's character is dead. I apply some rule of the Ghostwalk book on her.
I try to find ideas for her to get back to life, or in the worse case, undeath, or a least a way to buy some time before her soul to pass through the Veil.
The setting is a desert - egyptian mythos/asian style.*
*She is a female loyal neutral elf dread necromancer lv 5 who work undercover as a librarian in a temple full of good and lawful monksand priests. She died attacked by a band of nomad scavenger in the waste. She is now pursued by Anubis's hounds who track the lost souls in etheral plane that didn't follow the Calling and prevent them for being turned by undead or falling in the Shadow Plane by sending them to the obelisks, that send them like the Calling to the Judgement of the Soul etc etc..
I ask your help, any ideas are welcome!