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The Deadliest Game: an urban adventure of deadly intrigue

 
 
Old Nov 8 '12, 9:02pm
KillerK KillerK is offline
Great Wyrm
 
Join Date: Jan 2012
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The Deadliest Game: an urban adventure of deadly intrigue

The Deadliest Game - Forum
Dungeons & Dragons 3.5e
Ad Closes: Nov 25 '12
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So I decided to start up an urban campaign in a capital city of 200,000 ish souls in my homebrew world of Akuroth. Read up on the setting info here. The threads are listed in order of importance (top down) but for the richest understanding of the world and how you can make a character that feels organic to that world necessitate at least skimming all of it.

Character apps go here, please. Character creation instructions can also be found there, but here's the short of it:

Level 6, any 3.0/3.5 sources *except* ToB, ToM, Incarnum, Psionics, or Eberron (even if it was included in a core book later). No exceptions. If you want campaign-specific stuff from other settings, run it by me and I'll see if it works. Also, no BoVD for PCs. Pretty much anything/everything else is on the table. Level includes any racial HD.

Races: I'd rather not have anything more than +2 LA. Also it has to be a race that wouldn't be completely out of place in the city of Ninuroth as described in the setting information. So probably no outsiders or funky monsters or animals.

I'd like to have a balanced party but in the end it will come down to who has the best writing and backstories. Also just because this is an urban campaign doesn't mean I need or want only sneaky/guileful characters. Yes, rogues, bards, beguilers etc. fit well but I'd rather not have every application be for one of those types. I draw HEAVILY from Cityscape (obviously) so anything in there is fine/encouraged.

In your backgrounds at the end make sure you specify how and/or why you are in the city now (if you haven't been in the city forever anyway). Also if you end up having any strange/powerful/out-there magical items it'd be nice but not necessarily required to know how you acquired them, as regular people in Ninuroth can't just go out and throw down a pile of gold to buy a +2 vampiric greatsword of smiting, or whatever.

Game Description:

Soaring towers, gleaming palaces, grand banquets, shining armor, gold flowing like water; dirty shacks, grimy canals, moldy bread, cold nights in dirty rags. Only in Ninuroth, capital city of the nation of Halvar in the world of Akuroth, can such things coexist normally. A city of both luxurious excess and crippling poverty, of haves and have-nots, Ninuroth is the oldest and largest continually inhabited city in the world -- it's also one of the most quietly conflicted.

Perched at the seaside mouth of the great river Ninur, the city is home to an aging and decrepit king and his young trophy wife, who become less concerned with the fate of the people day by day -- and who have no heir. The distant and exotic land of Teth has its own problems, and is trying to weasel its way into Halvar's good graces to share in its wealth. The Great Houses squabble and scheme amongst themselves for power in the shadow of the king's impending death. Rumors of rebellion are stirring from a loosely-governed barony in the North. Accusations of corruption and treason are shot between many. The neglected and downtrodden struggle to make their voices heard. The city's various factions jostle and deal with each other and outside powers to solidify their footing among the people, the poor of whom continue to starve and despair, forgotten and unmourned by their supposedly benevolent rulers.

It's all business as usual in the First City of Man. That is, until someone comes along to change it. Could it be you?

Yeah, for real, hahah. The balancing issues get annoying sometimes when you really wanna play a race (for me it's the adu'ja), but don't wanna have to deal with an unnecessarily high LA. Granted, they can regenerate lost limbs in a week or so with bed rest and don't need to eat long as they get sunlight, but they also have a 50% weakness to fire...So that kinda balances it out when you consider how utterly ****ed you are when someone annihilates you with one fireball spell.

Well, if Therren gets his Mr. Lawful-Good paladin up in here with my overly-aggressive justiciar (for now he's a ranger, going into justiciar next level), things might get interesting. :P

There are a lot of +1 LA races that tick me off. Like they just have oooooone little extra features that sets them over the top. Catfolk, Sharakim, and Uldra are my top offenders for that...

I think Therren is actually going for monk, which is still pretty rigid, but not necessarily as goody-two-shoes as the paladin. (Don't get me wrong, I love paladins. But the way most people play them is kind of obnoxious. Give me my Gray Guards.)

Heheh, I play an uldra in our RL campaign with Therren and some friends. They do have a little much for a +1, same with the catfolk. I mean, a +4 and +2 to stats along with other stuff, that's pretty sick.

Yeah, monk is easier to handle. I know I piss off my friend in another RL campaign with another group of friends, he plays a rogue and I play a paladin, I keep getting in his way when he tries breaking into shit when I'm around, hahah. He's the type of guy who bitches when he doesn't get his way, so it's funny to mess with him.

Well the thing is, while my character wont quite be the typical uptight pally type (especially since I am going monk), hes still going to be a bit rigid when it comes to doling out justice, especially when it comes point for him to start lvling as a kensai. Wont be the huge pain pallies can be, but it will make for some interesting inter character drama if the right situation comes up.

That would be interesting. And inter-character drama will certainly be part of things. Though preferably not to the point of PvP.

Hopefully nobody will come to blows over it heheh.

Hopefully I can still toss my hat into the ring here, KillerK. If the dice gods be kind to my rolling, I'll be sure to get you your Grey Guard rolled up.

It seems in here we have two kinds of people, those who got stupid-good broken rolls and the ones who did point buy, hahah.

Funny how you and I both got a set that was half decent and half garbage, haha. Like that first set I got with two 16s and a 17, but two 11s and a 10 also >.<

Yeah, my rolls were meh..Could've had two high stats, but the rest would be crap, hahah. Yours and my point buy stats were the same, too.




 

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