Dice Rolling Thread for Applications

   
Dice Rolling Thread for Applications

Roll all character creation dice here.

Abilities are rolled per the house rules document. The code to put between the dice tags is 7m3d6. You can pull any one ability out of the stack. The removed roll times ten is your character's starting gold.

Roll starting hit points straight up.

Please keep conversations out of this thread. That is what the OOC thread is for.

*goes through pile of dice, tossing the jinxed ones back in the bag* Come on, luckies!

Dice Roll: 3d6 3d6 3d6 3d6 3d6 3d6 3d6
d6 Results: 5, 6, 4 (Total = 15)
d6 Results: 5, 4, 1 (Total = 10)
d6 Results: 1, 4, 3 (Total = 8)
d6 Results: 2, 1, 6 (Total = 9)
d6 Results: 2, 5, 2 (Total = 9)
d6 Results: 5, 4, 1 (Total = 10)
d6 Results: 6, 5, 4 (Total = 15)
attributes

Dice Roll: 2d6+1
d6 Results: 2, 6 (Total = 9)
Hit Points

Let's roll...

Dice Roll: 3d6 3d6 3d6 3d6 3d6 3d6 3d6
d6 Results: 2, 5, 3 (Total = 10)
d6 Results: 4, 2, 1 (Total = 7)
d6 Results: 1, 2, 6 (Total = 9)
d6 Results: 5, 1, 6 (Total = 12)
d6 Results: 3, 1, 1 (Total = 5)
d6 Results: 2, 5, 2 (Total = 9)
d6 Results: 1, 5, 2 (Total = 8)
Attributes

Well, let's see what magic can be wrought from these crusty old e-dice.

Dice Roll: 3d6 3d6 3d6 3d6 3d6 3d6 3d6
d6 Results: 5, 5, 5 (Total = 15)
d6 Results: 1, 1, 3 (Total = 5)
d6 Results: 3, 4, 6 (Total = 13)
d6 Results: 1, 3, 3 (Total = 7)
d6 Results: 6, 2, 3 (Total = 11)
d6 Results: 3, 5, 2 (Total = 10)
d6 Results: 3, 5, 2 (Total = 10)
attributes/gold-like stuff

Dice Roll: 2d6z
d6 Results: 1, 1 (Total = 2)
Hit Points (2d6) (2)

Here goes nothing.

Dice Roll: 3d6 3d6 3d6 3d6 3d6 3d6 3d6
d6 Results: 6, 6, 2 (Total = 14)
d6 Results: 6, 2, 5 (Total = 13)
d6 Results: 1, 4, 6 (Total = 11)
d6 Results: 5, 4, 6 (Total = 15)
d6 Results: 2, 4, 6 (Total = 12)
d6 Results: 3, 1, 3 (Total = 7)
d6 Results: 2, 1, 5 (Total = 8)
Attributes

Dice Roll: 3d6 3d6 3d6 3d6 3d6 3d6 3d6
d6 Results: 2, 5, 4 (Total = 11)
d6 Results: 2, 3, 3 (Total = 8)
d6 Results: 6, 3, 1 (Total = 10)
d6 Results: 5, 1, 5 (Total = 11)
d6 Results: 3, 2, 5 (Total = 10)
d6 Results: 2, 3, 3 (Total = 8)
d6 Results: 6, 6, 1 (Total = 13)

Dice Roll: 3d6 3d6 3d6 3d6 3d6 3d6 3d6
d6 Results: 6, 1, 5 (Total = 12)
d6 Results: 5, 2, 3 (Total = 10)
d6 Results: 3, 2, 6 (Total = 11)
d6 Results: 1, 2, 6 (Total = 9)
d6 Results: 4, 6, 2 (Total = 12)
d6 Results: 6, 4, 4 (Total = 14)
d6 Results: 2, 4, 5 (Total = 11)

Brother Golring's Hit Points:
Dice Roll: 1d6
d6 Results: 1

Heh, changed Golring to a cleric, so rolling those HP:
Dice Roll: 2d6r1
d6 Results: 2, 3 (Total = 5)
2 HD




 

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