Agents of the Twelve

 
 
Old Nov 11 '12, 4:41pm
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Sillaric Sillaric is offline
Last of the Greenstar Knights
 
Join Date: Jun 2007
Posts: 3,857
Agents of the Twelve

The Dragon Between - Forum
Dungeons & Dragons 3.5e - Eberron
Ad Closes: Nov 24 '12
Estimated Members Requested: 5


Game Description:

INTRODUCTION
The Dark Lanterns serve the crown of Breland as spies and assassins. Collectively they form the intelligence division of the King’s Citadel, a much larger organization sworn to defend Breland from its enemies and dispense justice in the name of King Boranel. More than any other division within the Citadel, the Dark Lanterns tend toward intelligence-gathering missions that extend beyond Breland’s borders. As the secret servants of the crown, members of the organization are granted the authority to conduct intelligence operations on foreign soil, execute covert missions across the globe, and prevent national secrets from falling into the hands of rival intelligence agencies. The Dark Lanterns also have an unwritten license to eliminate any creature that threatens their nation, its sovereign, or its citizens.

The King’s Dark Lanterns were vital to Breland’s defense during the Last War. However, conspiracies abound in the aftermath of war as nations struggle to rebuild and reclaim what was lost. The Thronehold Accords have done nothing to end the secret conflicts being waged across the Five Nations—conflicts steeped in espionage and subterfuge. With the threat of another war looming on the horizon, Breland needs its Dark Lanterns now more than ever.
APPLICATION INSTRUCTIONS[Game Master]
Me, Sillaric of course.

[Game Explanation]
I managed to wonderfully fill my Agents of the Twelve group and mostly fill the Dark Lanterns group from the last advertisement. I am only short some sort of healer for the Dark Lanterns group.

[Application Process]
Post your application as a new thread in game's Applications folder linked below, in the following format (you can make a sheet and include your statblock at the bottom if you want, but it cannot replace the regular format):

Character Name:
Gender/Race:
Class:

Physical/Personality Description: A paragraph or more (2 max please) describing your character's physical appearance and personality. If you want to put secrets into your characters personality you can "private tag" them in this area. Include how your character reacts to stress/danger, how your character dresses in the field, in the tavern, etc and how he/she generally deals with others socially.

Background: No more than 6 paragraphs (1-2 is fine if you can get the point across that quickly). Please see below for some guidance on how this needs to be. Important, this section must explain how your character was recruited by Eberron's premier spy organization.

Writing Sample: This can be a sample from a game you're in already but I'd rather it be something you've written for this character. It doesn't have to be super long, just do some in-character writing to show case who your character is and show off that you are capable of solid grammar and spelling.

A PICTURE WOULD ALSO BE HELPFUL BUT ISN'T NECESSARY EITHER.

PLEASE POST APPLICATIONS IN THE APPLICATION FOLDER ON THE GAME FORUM, NOT IN THIS THREAD PLEASE

Link to APPLICATIONS folder: http://www.myth-weavers.com/forumdis...23415&tg=29801

[Character Creation]
Creation will be standard for a character starting at level 4, using a 28-pt buy, with 5400gp for equipment. Every character receives one free feat but it must be either a Dragonmark Feat or an Eberron-specific Racial Feat. LA buy-off is not allowed. Creatures with an LA or Racial HD up to 2 are acceptable for use but nothing with a base size larger than Medium unless you come up with something really really good and it must meet all the guidelines above.

A special note regarding FR-specific races, skills and classes. Nothing from an FR-specific source will be allowed without very specific DM approval.

[Sources allowed]
I have access to most everything from 3.5e and of course all Eberron supplements are acceptable. I don't like weird, way out their builds, so if you decide to use a little known supplement please give any needed title and page numbers please. I'm not opposed to monster characters, especially since many of the races considered monstrous in other game worlds are considered commonplace in Eberron.

[NOTES]
Feel free to PM with any questions but know that I will likely post the answer here for all to see (it cuts down on repeating myself). Also please note that I am only recruiting for a character to fill a Healer's role with this group.

[SUBMISSION DEADLINE]
I will close the advertisement thread on Friday November 30th at midnight or sooner if a complete application just jumps off the screen at me.

__________________
Can't imagine anyone remembers me, but I'm tentatively returning... so, hi Weavers, it's been a long time!
Thanks Sillaric I'll get something up. Are there any artificer applicants yet who might have created me? Or do you have a specific NPC in the world you might want me to have come from?

Epicosity, you are welcome to talk with other applicants. I think Wiz' Mia is the only artificer so far.

Quote:
Originally Posted by Erico View Post
Heh...Even if I don't get in, I had fun making John Brandhurst. He's a Favored Soul who's focused on raining down a storm of Arrows and buffing/healing his buddies. Hell, you might call him the "Best of Inuyasha". He wears red, he hits on every woman he comes across, and he shoots arrows full of holy power.

Tell me that doesn't sound like the kind of healer you want around.
Gosh, Inuyasha. That show had so much potential but it wasted it to never let the characters develop. That said, I am *vastly* disappointed he's more Inuyasha-ish than Archerish, because Archer is a *fantastic* troll.

Quote:
Originally Posted by TheFred View Post
The thing with Monks is, they have a lot going for them, it's just that very little of it applies to a typical party game. In a one-on-one setting, for example, a Monk can be destructive, but how often does that come up?
Fair point, and one I never really thought about!

I can see how the devs might have thought the monk was more powerful than it is, though. Good touch AC, all good saves and Evasion mean a good defence against most nonstandard attacks. The ability to become a good grappler, Disarm or Trip for free, no need to spend money on a weapon or armour, bonus feats (including the awesome Stunning Fist) and more! On paper they sound incredible, but they just don't play so well.

It might be funny to have more than one monk in a party, though, from an RP perspective. They could be followers of different martial arts and always competing to see who was better, for example.

If I weren't running Eyes of the Lich Queen as a DM already, I would definitely apply for this. I believe I am jealous.

I was busy tinkering with my sheet for my Warforged character until something awesome hit me.

Silver Flame Warlock.

So now I'm going to have to write how the Silver Flame is used by a Warlock. Fluff and all that. How high of a level are we going to get since I am hoping to get Hellfire Warlock and refluff it into a Silver Flame Warlock?

Lasseram, you are still welcome to apply! We've all had to divide our brains over both sides of the screen before!

Kiriel, the adventure goes through level 10, we'll see where we are after that.

I would love to apply for this game because I think Sillaric is a great DM, I'm in his Forgotten Realms game, but I do not have any of the Eberron Campaign Setting materials so I think that rules me out. I'm not familiar with the setting, races, regions, etc.





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