Agents of the Twelve

 
 
Old Nov 11 '12, 4:41pm
Sillaric's Avatar
Sillaric Sillaric is offline
Last of the Greenstar Knights
 
Join Date: Jun 2007
Posts: 3,857
Agents of the Twelve

The Dragon Between - Forum
Dungeons & Dragons 3.5e - Eberron
Ad Closes: Nov 24 '12
Estimated Members Requested: 5


Game Description:

INTRODUCTION
The Dark Lanterns serve the crown of Breland as spies and assassins. Collectively they form the intelligence division of the King’s Citadel, a much larger organization sworn to defend Breland from its enemies and dispense justice in the name of King Boranel. More than any other division within the Citadel, the Dark Lanterns tend toward intelligence-gathering missions that extend beyond Breland’s borders. As the secret servants of the crown, members of the organization are granted the authority to conduct intelligence operations on foreign soil, execute covert missions across the globe, and prevent national secrets from falling into the hands of rival intelligence agencies. The Dark Lanterns also have an unwritten license to eliminate any creature that threatens their nation, its sovereign, or its citizens.

The King’s Dark Lanterns were vital to Breland’s defense during the Last War. However, conspiracies abound in the aftermath of war as nations struggle to rebuild and reclaim what was lost. The Thronehold Accords have done nothing to end the secret conflicts being waged across the Five Nations—conflicts steeped in espionage and subterfuge. With the threat of another war looming on the horizon, Breland needs its Dark Lanterns now more than ever.
APPLICATION INSTRUCTIONS[Game Master]
Me, Sillaric of course.

[Game Explanation]
I managed to wonderfully fill my Agents of the Twelve group and mostly fill the Dark Lanterns group from the last advertisement. I am only short some sort of healer for the Dark Lanterns group.

[Application Process]
Post your application as a new thread in game's Applications folder linked below, in the following format (you can make a sheet and include your statblock at the bottom if you want, but it cannot replace the regular format):

Character Name:
Gender/Race:
Class:

Physical/Personality Description: A paragraph or more (2 max please) describing your character's physical appearance and personality. If you want to put secrets into your characters personality you can "private tag" them in this area. Include how your character reacts to stress/danger, how your character dresses in the field, in the tavern, etc and how he/she generally deals with others socially.

Background: No more than 6 paragraphs (1-2 is fine if you can get the point across that quickly). Please see below for some guidance on how this needs to be. Important, this section must explain how your character was recruited by Eberron's premier spy organization.

Writing Sample: This can be a sample from a game you're in already but I'd rather it be something you've written for this character. It doesn't have to be super long, just do some in-character writing to show case who your character is and show off that you are capable of solid grammar and spelling.

A PICTURE WOULD ALSO BE HELPFUL BUT ISN'T NECESSARY EITHER.

PLEASE POST APPLICATIONS IN THE APPLICATION FOLDER ON THE GAME FORUM, NOT IN THIS THREAD PLEASE

Link to APPLICATIONS folder: http://www.myth-weavers.com/forumdis...23415&tg=29801

[Character Creation]
Creation will be standard for a character starting at level 4, using a 28-pt buy, with 5400gp for equipment. Every character receives one free feat but it must be either a Dragonmark Feat or an Eberron-specific Racial Feat. LA buy-off is not allowed. Creatures with an LA or Racial HD up to 2 are acceptable for use but nothing with a base size larger than Medium unless you come up with something really really good and it must meet all the guidelines above.

A special note regarding FR-specific races, skills and classes. Nothing from an FR-specific source will be allowed without very specific DM approval.

[Sources allowed]
I have access to most everything from 3.5e and of course all Eberron supplements are acceptable. I don't like weird, way out their builds, so if you decide to use a little known supplement please give any needed title and page numbers please. I'm not opposed to monster characters, especially since many of the races considered monstrous in other game worlds are considered commonplace in Eberron.

[NOTES]
Feel free to PM with any questions but know that I will likely post the answer here for all to see (it cuts down on repeating myself). Also please note that I am only recruiting for a character to fill a Healer's role with this group.

[SUBMISSION DEADLINE]
I will close the advertisement thread on Friday November 30th at midnight or sooner if a complete application just jumps off the screen at me.

__________________
Can't imagine anyone remembers me, but I'm tentatively returning... so, hi Weavers, it's been a long time!
Hey Wiz- are you making the saddle? Because I'm pretty sure Butcher's not going to be able to do it for you

I'll do the saddle, and pay for it out of my gold. By the way, what components are you buying for yourself?

Quote:
Originally Posted by Zelkon View Post
Blast/Hordificer is my idea. But EVERYTHING COSTS SO MUCH TO MAKE! I ONLY HAVE 5400 GP!
Everyone gets the same paycheck.

My advice... be lawful neutral and buy (don't make, cause you can't yet) an Enveloping Pit. Then eventually craft a Wand of Trapmaker wall of stone and build yourself a 50' tall 10' square multilevel workshop inside the pit to do your crafting in. Then hide it all in a Possum Pouch of your own making. Take your time and build up to your horde. But start with a dedicated wright who can work on stuff inside the Pit while you are traveling.

Unsure yet. Really wanted to get the core concept down.

Obviously spiked. Maybe something else that hurts right up close but fits with his theme... I'm open to suggestions.

Also- he's snapped some of his own spines and spikes off for you to fit your saddle on.

EDIT: Maybe Spell Resistance 13 and Fortification 25% (bringing my total fortification to 100% so I can't be sneak attacked/critical hit) ?? The spell Resistance- considering my low Will, might come in very handy.

How likely is it that we would run into semi-used wands? I can't be that effective if I have to rely on WBL for all my wands, being a blastificer and all.

Oh, also, what alignments are allowed? I wish to be an evil character (In a cooperative sort of way. He wants to become leader of House Cannith and then head of the nation. He is not a ruthless person, but that's certainly his top priority. He likes Merrix d'Cannith and will probably try to keep him in a position of power)

Evil Character *glares*

If you touch Mia, Butcher's going to rip your little Evil head off. lol.

To be honest Zelkon, I didn't strictly forbid evil characters but I don't really like running with them in games. You can do it but the deck is stacked against you quite a bit.





Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Blog   Myth-Weavers Status