I would like to change the three types of summoning spells in my game to something like the astral construct of psionics. I want to start with a base creature and allow the summoner to add parts off menus to make various creature types. I need some input on the type of powers each of the menus should offer. so far i got:
So i need 10 choices for levels 1-3
Each should have different choices
For undead am thinking
Bones: Grants 5/blunt
Flesh(Zombie): Grants 5 slashing
Silent: makes no noise when moving
Claws: Increases base damage
Attack causes Paralysis
Attack causes disease
reknit form( Fast heal 1)
For nature would be
Increase natural damage
Monsters.... not sure.
So any help with getting the first menu done at least (Menu A) then i can work on the higher level ones.