The Sport of War
The Sport of War - Forum
Mutants and Masterminds
Estimated Members Requested: 5
Alright, so! Here's my setting/idea. It's a crapload of time in the future, 3402. Mankind has branched out into the universe and discovered 30-ish planets thusfar that can sustain life. During this process nations somewhat merged with mega-corporations in mentality and economic notions, discarding certain 'Civil Rights and Liberties' in order to progress as a people. This evolution of society formed the 5 Empires of Man. They maintain control over their empires much like Cold War America, a mix of propaganda, nationalism and distraction are used to keep people supporting their governing forces and ensuring a happy working society. The major distraction has become the Sport of War.
In an attempt to turn war from a disgusting, resource-wasting abomination into an efficient way of performing population control and resource acquisition, the mega-corp mindset came around with giving war a new image. Rather than gun-toting madmen storming your doorstep and blasting your friends and neighbors to pieces, battles have been placed in distant locations, the soldiers replaced with shiny war machines, and the overall numbers reduced. A series of productive board meetings ensured that there were rules set in place to ensure 'good clean fun' and production and release rights were distributed fairly across the various empires. In order to win the conflict, a team would have to disable 80% or more of the opposing team, claim and hold all strategic points, or disable the enemy deployment zone and prevent redeployment for three days. Victory would reward the successful Empire with ownership of the resources of the region for a
fiscal quarter as well as the bragging rights and financial incentives that came along with being top dog.
The Sport of War gathered enough viewer ratings and public support to warrant large scale application and deployment. The battles became the focal point for the new age, the single point that humanity could point to and say "We are not savages!" proudly.
Warriors have become the forefront of all celebrity status and the envy of every youth growing up in the Empires. However, they have all seen the horror of war that is kept behind the scenes and neatly edited away before being seen by the public eye. They know the filthy nature of these wars.
You are a Warrior, but you have chosen to cease your fight for fame and glory and fight for something much more important. You fight for those that can't, to end their suffering and bring them freedom.
You fight for the Unjudged.
You, the player, will be a pilot of a Mecha, fighting alongside The Unjudged - the Free World's Federation's freedom fighters - to end the tyranny of the five Empires of Man in a grand space opera that merges concepts from Gundam Wing with The Gladiator!
Setting details can be found Here.
Application details can be found Here.
Applications can be posted Here as well, under your own public thread in that folder.
I plan to keep this ad open until December 2nd.
War was messy business. Thousands of people die every battle, buildings are destroyed, lands polluted, stockpiles burned and fortunes lost. The bloodshed was horrifying in both scope and scale, the death tolls second only to the injured and missing. It took decades for the first stages of the recovery process to take root, and hundreds of years later, the ache still remained. Memorials to the fallen, ambiguity between nations, ingrained hatred between people for reasons left buried between blood and soil.
"Betrayal is just another one of a woman's accessories. If I don't understand such a thing, I can't be a lover of women." - Lupin the Third
Last edited by Keramane; Nov 25 '12 at 5:41am..