I have recently inherited a game that is set in England and on the High Seas during the era of the Napoleonic Wars. The characters are all young men and boys who will be joining the crew of HMS Rose, a sixth rate frigate in His Majesty's Royal Navy. The system is a house-rule-ified version of
It says GURPS at the moment, but that's because the old GM started it that way, and I converted it to a system I understood well enough to run
7th Sea, and we've only just gotten started. I'm looking for 1 to 3 more boys to round out the crew and add some steam to the current posting rate (which has slowed ridiculously since the site shutdown and upgrade).
If you are interested, post here with a brief description of your young man (in private text if necessary). Please only post interest if you are reliable, at least 5X weekly poster, have a firm grasp of writing conventions, and you are a strong enough man-jack to do your duty for King and Country!
Ignore the stuff below. It's the old GM's stuff and when I took the game, I didn't get access to the game profile stuff.
The year is 1803 and Britain and France are at an uneasy peace. Word has passed throughout London, though, that war is again looming on the horizon. The shipyards at Woolwich and Deptford swarm with workers, and ships are being repaired, refitted, and turned out like there is no tomorrow.
HMS Rose has recently put out to sea, and aboard her, in addition to a full complement of men and marines are a handful of ship's boys who are quickly learning what it is like to be a member of His Majesty's Navy. The Rose is not without her thorns, though, it seems -- and a ship's boy's life is far from an easy one ....
Current status: 130 sixth grade personal narratives to grade. Report card grades due Friday. Suddenly teaching ELA in a middle school setting has lost its magic.