Thanks for the response and your interest everyone. This is my first time gming play by post so it's really nice to see so many interested
To adress your questions from person to person:
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Shazam: If you have any questions about the setting and such, needing more details. Please PM me I'll be happy to answer them...
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Yuki Akuma: Your characters are ECL 3 so it would not be possible to start off a techno-mage however YES such a character could definetly be possible. All I'm asking is something cool. But since your character won't be a technomage right off the bat, to integrate this concept I would suggest a basic class and work in your background that your character is slowly starting to "feel the pulse of the machine" so to speak, by that I mean the touch of magic is slowly awakening in him...
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Paul_V: That could work great. I will indicate you to my response to Yuki Akuma about advanced classes. That said if you are interested in an acolyte, work your character's deep, deep faith inside there and when you level up I should be fine with you going acolyte. Similarly a detective like background will definetly be enough of a justification to take investigator levels when you level up
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TheOz:1-No I am not adverse to "psionics" but if you are selected for this game I will have a few in-game indications to give so everything can fit in...
2-No more then any other character. A given fight might be harder, and you will certainly find your character's flaws relevant in game. But I will never throw challenges at players that they have no chance of defeating (unless they do something incredibly stupid in the vein of giving the middle to finger Szass Tam in a Realms game). And mental characters can and will have opportunities to use their unique strenghts to overcome challenges (that means clever role-playing can me by-passing some physical challenges entirely). That also means a particularly mentally oriented party won't have to worry about taking on raging ogre mage trashers in fistfights to often
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heyyon: That sounds really interesting so far, keep me posted. Might need to work another creature instead of an elemental for in-game purposes. But you are definetly on the right track...
To everyone: I tailor all my challenges to the party of players I have so submit your concepts with full confidence, even if they have quirks or flaws. These enhance the game experience and I strive to encourage creativity even if that's at the expense of mechanical effectiveness...
That is not to say I won't accept a character good at combat. The point is that the characters should be fully fleshed out, whatever the idea may be. A soldier is not just a guy in a uniform with a gun he's a full person and that's what is important to show with your backgrounds...
Also please feel free to Pm any questions you may have