Orach
Race/Class: Deva / Druid
History:
Ages ago, when the world was young and the Gods and Primordials still warred for dominion over it, there existed more deities than those that dwell in the astral plane now. One such, Molead the Earth Lord, was struck down by an unknown assailant. Nearly all of Molead's host of Archons and Devas were destroyed in the conflict, and the vast majority of those that were not perished in grief and despair with the fall of their master. Seven, though deeply wounded by the loss of their lord, survived the destruction of Molead. Orach was one of the Seven.
Paralyzed by sadness, Orach existed in a fugue state until well after the rise of the Primal spirits and the withdrawal of the Gods and Primordials from the mortal plane. Eons passed and Orach existed as nothing more than a disembodied soul in what was once a holy place of Molead the Rockfather. Slowly the plants and animals of the natural world crept into the barren fastness, and their spirits brushed the Deva. With each touch he could hear the voices of the Primal spirits of the world. Those half heard whispers drew Orach forth, leading him to once more put on physical form and seek them out. Following the call of the Beast, he climbed out of what had become a mausoleum to a long dead god and beheld a world much changed from the one he once knew. And so began a journey that would span many lifetimes.
Orach has only existed a few years in his current incarnation. In that time he has traveled the edges of civilization until finally arriving in Emington. A wanderer by nature, the Deva found the Duke's call to explore and by doing so help others a perfect opportunity.
Personality:
Orach serves the Primal Beast in much the way that other Deva's serve their deities. As such he is a passionate protector of the natural world and a ceaseless hunter of the creatures and forces that would do it harm. At a deeper level, he still holds the precepts of Molead dear: to revere the land, to do good works by strength of will and heart, and to protect those that lack the strength to protect themselves. He constantly seeks a path that marries the two ideologies.
Kind and with a deep supply of patience, Orach has a warm demeanor that is only slightly tinged by the lingering sadness from his lost god.
Appearance:
Orach is pale like chalk, with blue patterns on his upper body. His eyes are a pale grey bordering on white and his blue hair is short and spiky, almost like quills. He is tall and thin, like most Deva, but dressed in the simple cloth and skin of a typical druid, though perhaps constructed in a slightly otherworldly manner.
When wildshaped he invariably takes on a form similar to a bulette with coloring like his own.
Hooks:
-Orach has never learned who or what struck down Molead. Any hint as to the culprit would spur him into a life long quest to avenge the dead god.
-Orach knows he has 6 surviving siblings, but has no idea what has become of them. In dark moments he fears they have become Rakshasa.
-An immortal who is forever reborn but can never truly reproduce, Orach's nature is fundamentally alien to the natural world he embraces, a point other followers of Primal spirits waste no time raising with him. Sometimes violently.