Notices


World of Farland

A world conquered by evil and ruled by the Lords of Sin; A unique campaign setting designed to be used with D&D 4th Edition.


Farland has been updated

   

The latest Farland (http://www.farlandcampaign.homestead.com/) update is here. This month we have two new NPCs (http://www.farlandcampaign.homestead.com/tools.html#anchor_46), an Incubus called the Lord of Lust, and a thieves guild leader. We also have a new spell (http://www.farlandcampaign.homestead.com/spell.html) and an article (http://www.farlandcampaign.homestead.com/tools.html#anchor_43) about Paladin Codes of Conduct in a world with absolute ethics.

Check it out and let me know what you think.

Happy gaming!


I have to be honest, the Amnesia spell is a little troubling in that it is more or less DM-fiat whether a certain class ability is "appropriate" or not. I could argue that a rogue would still know how to sneak attack, but I could also argue that he forgot the specialized knowledge that led to that ability. Maybe it would be easier to just make the spell forget all of the details of your life, but not your abilities; you become a "generic wizard" who doesn't have any background. It would still serve the same function, but be easier for DMs to adjudicate.


I have to be honest, the Amnesia spell is a little troubling in that it is more or less DM-fiat whether a certain class ability is "appropriate" or not. I could argue that a rogue would still know how to sneak attack, but I could also argue that he forgot the specialized knowledge that led to that ability. Maybe it would be easier to just make the spell forget all of the details of your life, but not your abilities; you become a "generic wizard" who doesn't have any background. It would still serve the same function, but be easier for DMs to adjudicate.


Oh yeah, I want you to be honest. But I don't quite see what your criticism is. I thought that what you said the spell should do is exactly what the spell does. Are you taking issue with the fact that a character forgets what class he originally was? The spell indicates that the character forgets that fact, but will nonetheless instinctively act as that class. For example, a barbarian instinctively rages when in a fight, etc. Are you suggesting that I should change it to state that he does not forget what class he is?




 

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