Myth Weavers is pleased to announce the Dungeons & Dragons Create a Villain Contest! Members may create a villain using any edition of the Dungeons & Dragons rules, and the final entries will be voted on by the community.
First place wins a new copy of the Dungeons & Dragons 5th Edition Players Handbook!
The contest runs from July 1 to July 31, and voting will then run from August 1 through August 7. The winner will be announced on August 8 and contacted via PM. Contest details and directions may be found HERE!
This advertisement is for a replacement character to join a party already in progress. Applicants may either take over the extant character (Daera Fairchild, Divine Sorcerer) or create a new character to join the other four.
This is a 3.5e partial Gestalt game. Specifically, non-casting characters are Gestalt, while casting characters are not. Please read the rules carefully.
Welcome to Heroes in the Making, a D&D 3.5e campaign for 3-6 adventurers. It begins with a collection of youths in a remote mountain village and ends... whenever their destiny is fulfilled. This game focuses on their development into great heroes.
In a quiet mountain village, following in the footsteps of your father is a way of life. But for one group of boys, a little fun in an abandoned mine becomes a life-changing experience, one that sets their feet on the path of destiny: to become Heroes.
What level is this at? What, if anything, has happened in the game so far?
Just checking, would you allow the Scout base class from Complete Adventurer or the Expert from Unearthed Arcana? Or any of the class variants. Or are we just totally limited to the classes you listed in the application.
Knight is not available since there is no logical in-character way, in a back-woods setting, to have learned that trade. It may be available later, should you find someone willing to teach you. I have allowed Rogue with fighter feats variant.
I'd argue that at first level the Knight's few abilities are hardly those that require teaching (a code to follow and the ability to shout at your enemies to attack you?) but I can see where you're coming from and it could be interesting trying to find someone to teach him later on, becoming someone's squire and learning the tricks of the trade as it were. Going from your first post then, if I was to take say... Barbarian//Rogue with fighter feats and later found someone to calm the angry person inside, teach him a new way, I'd be able to replace Barbarian levels with Knight levels?
Cyfer, that would definitely work. There is one other character in the group on a similar path, but that doesn't bother me.
Tichrondrius, the game is still at level 1. They're mid-way through their first exploring-an-abandoned-mine-to-relieve-teenage-boredom adventure, which is about to take a dramatic turn (Dun dun DUN!). Expert is acceptable, but not Scout (yet).