Surge/Death idea
I was watching my son play Borderlands and they had a nifty mechanic to keep your hero alive and feeling heroic. If you are killed ( brought to zero life ) you can still fight, and if you kill the opponent that did it you gain a haelth bonus and can continue on. If not you die - seems time sensitive.
I was thinking of using this mechanic rather than the 3 chances and your out one. So you are killed, and you get three rounds to fight on, if you can kill the beast that dropped you you get a free healing surge, if not you die. You could fight at a disadvantage and not be able to benefit from healing or healing surges in this three round mode. Hmmmm not sure.
I think it has merit but needs some work.
What do you think?
I was thinking of using this mechanic rather than the 3 chances and your out one. So you are killed, and you get three rounds to fight on, if you can kill the beast that dropped you you get a free healing surge, if not you die. You could fight at a disadvantage and not be able to benefit from healing or healing surges in this three round mode. Hmmmm not sure.
I think it has merit but needs some work.
What do you think?