Act 1: The Ixian Prisoner Scene 2: Once More into the Breach
Two and a half days after you leave the gates of Keshan you see in the distance wide fields being tended by scores of laborers. When you get closer to the fields you see that these are not simply farm hands, but massive gangs of slaves, numbering fifty or more, chained together working under the watchful eyes and whips of slave drivers as the work the all but barren soil outside the city. There is little to gain by working this ground but it helps to sustain the City of the Slave Princes, keeping the thousands of other slaves destined for sale alive and fed until they can be sold.
The city of Ix itself is surrounded by a high wall. The ancient walls do not appear to be made of stone, but the look as if they have stood for many generations, defending Ix and trapping the captured slaves inside of the city. From what you know of the city, largely relayed to you by the agents of the Despot of Keshan, Ix is divided into four Quarters, the Military Quarter, the Government Quarter, the Thieves' Quarter and the Merchants Quarter. These four districts are not divided by walls but by wide boulevards a hundred feet across that are heavily patrolled by city guards.
The Despot's agents suggested that you attempt to enter from the West Gate into Thieves's Quarter as that should be the easiest to gain passage into as it has the least patrols. When you approach the West gate you see a handful of guards at the gate, but the tall wooden doors are open and they appear to be only giving each group of travelers a cursory look over before ushering them into the city. Waiting patiently in a long line of ragged looking travelers you eventually get inside the city walls when the sun has almost set. The lengthening shadows of Ix are a relief after three days out in the desert sun, the Thieves Quarter is a squalid place, filled with people off all races, each one more suspicious and filthy than the last. Many of the buildings look like their timbers are about to break as they have rotted through.
Now that you have gained entrance to the City of the Slave Princes the question remains, where is Janissary Captain that the Despot sent you to retrieve, and how are you going to get him out of Ix?
The city of Ix itself is surrounded by a high wall. The ancient walls do not appear to be made of stone, but the look as if they have stood for many generations, defending Ix and trapping the captured slaves inside of the city. From what you know of the city, largely relayed to you by the agents of the Despot of Keshan, Ix is divided into four Quarters, the Military Quarter, the Government Quarter, the Thieves' Quarter and the Merchants Quarter. These four districts are not divided by walls but by wide boulevards a hundred feet across that are heavily patrolled by city guards.
The Despot's agents suggested that you attempt to enter from the West Gate into Thieves's Quarter as that should be the easiest to gain passage into as it has the least patrols. When you approach the West gate you see a handful of guards at the gate, but the tall wooden doors are open and they appear to be only giving each group of travelers a cursory look over before ushering them into the city. Waiting patiently in a long line of ragged looking travelers you eventually get inside the city walls when the sun has almost set. The lengthening shadows of Ix are a relief after three days out in the desert sun, the Thieves Quarter is a squalid place, filled with people off all races, each one more suspicious and filthy than the last. Many of the buildings look like their timbers are about to break as they have rotted through.
Now that you have gained entrance to the City of the Slave Princes the question remains, where is Janissary Captain that the Despot sent you to retrieve, and how are you going to get him out of Ix?




Athletics Check to travel