Wow, Savage World Thread Necromancy day . . .
To throw my belated two cents in I've been intrigued by Slipstream and Sundered Skies since I've heard of them, but am hesitant to throw down the neccesary cash to get them in hardback. The former I suspect I'll like quite a bit: pulp sci fi is fun for the win as far as I'm concerned, especially if I can tinker it up with the crazy real-physics some of the old pulp authors actually factored in. Also slides into a narrative spot somewhere alongside Spaceship Zero and Buck Rodgers XXCV that I've been hankering for for years. And Sundered Skies just looks spot on cool to me - reminds me of tons of games and airship-punk stories I loved and tinkered with growing up and it even has a certain Septerra Core vibe I approve of. But neither of them come cheap.
I did break down and order Interface Zero though, one not yet mentioned. I don't have the book in hand (yet) but everything I've read, all the preview material and excerpts I've found puts it in my Must-Have camp. Cyberpunk is one of my longstanding loves in the sci-fi genre and IZ looks . . . well, it looks frakkin' good. I can see running Gibson-Esque games in urban sprawls or sleek runs through the streets of a high-tech tokyo in this game, and I can even figure in some future noire by the looks of it. It fills a niche that has largely been vacant since R. Talsorian games ceeded the hard won turf of CP 2020 with their release of a more post-punk Cyberpunk V.3: outside of a few OGL or d20 supplements there hasn't really been a dedicated cyberpunk game out there using a modern
| This is tricky - there ARE games like Corporation which could be called modern takes on Cyberpunk. But they lie just outside of the classic RPG mold in a way that makes them less palatable to me. I get them, find them interesting but I don't find them particularly playable by the typical RPG groups I play with. Remember Tommorrow did look interesting though . . . |
mainstream system for awhile. Closest thing has been shadowrun and Shadowrun, much as I love it, isn't cyberpunk. It has cyberpunky bits, true, tucked in between the pink mohawks and elven stripper ninjas, but it's a part of the formula, not the whole. . .
Anyway, digression aside IZ looks to be a decent stab at a mainstream crunch-filled take on Cyberpunk and one that's also accesible enough to be played at most tables. Hopefully it will breathe some new life into the genre as right now it's mostly CP 2020 vetran's playing the dark future.
On a final note it's not a campaign book so much as an adventure set but but
War of the Dead has proven to be great zombie-apocalypse fun. Currently ran the first chapter for my tabletop group and it was one of their favorite adventures od 2010.