H.P. Lovecraft-edition Tower Defense with Giant Fighting Robots.
~Campaign Premise~
~What You Should Expect, and What I'm Looking For~
Neon Genesis Evangelion (hereafter, simply 'NGE') is, mildly put, subject to viewer interpretation. It has one of the most unusual and confusing plots in anime, let alone plenty of other media art forms. So I'll start by telling you what I see in the show. Arguable creator intent aside, I prefer to think of NGE as Japan's sick, sick love letter to H.P. Lovecraft. The pieces are all there: The ultimate foe is a cosmic, un-reasoning evil that has been sleeping beneath the Earth's surface since before mankind. Central characters routinely stumble across terrifying secrets and terrible monstrosities and suffer from a gradual descent into madness. The enemy is utterly alien, completely impossible to reason with, and regards mankind as an unfortunate and annoying by-product of it's existence, as one might consider the ant colony that's in your house after you come back from vacation. The entire narrative eventually breaks down into insane ramblings as characters routinely question reality or apathetically give up on it all. And in the end,
...all my tales are based on the fundamental premise that human laws and interests and emotions have no validity or significance in the vast cosmos-at-large.
--H.P. Lovecraft
Except, rather then brainy New England professors and hard-bitten gumshoes, NGE relies on already-unstable anime teenagers as the driving force of it's cast. And finally, there is an ultimate horror that even Lovecraft never quite worked into his own stories: that to survive in the face of our destruction, we will turn to reverse bio-engineering the very enemies that seek to annihilate us. And then previously-mentioned teenagers will be forced to mind meld with these shackled eldritch abominations (which might have the souls of their tragically-deceased mothers, maybe) and wield them as a weapon of equal terror to the Angels themselves.
So yeah, I guess this is what you can expect from me. I'm looking for a team of players that consists of 4-5 Eva Pilots, and one Operations Director. I'd also like to have a co-GM (or a player who thinks they could eventually become a co-GM), in order to ensure the longevity of the game.
Feel free to style your characters as any of the following:
Neo-Spartan military kid from special programs run by a branch of the US military or the UN, or Russia, Japan, or any other nation you can think of. Perhaps you even were a child soldier in disaster-struck Africa or Indo-China before NERV discovered you.
Manufactured lab rat genetically crafted by a cabal of NERV bio-technicians working in Germany, or by the Prometheus Facility (see "What is Ankh-1" below), or a US-government conspiracy operated out of the Nevada desert (the classic option), or any other weird and mysterious organization of your own creation (give the GM something to work with by identifying the goals/resources/motivations of said agency).
A Prodigy recruited from just about anywhere you'd like.
An Impact Survivor military commander whose tactical abilities were recognized to the UN and was seconded to NERV as an operations director. Or perhaps, your connection to the EVA project made you a test pilot who has incredibly managed to survive and continues on as a combat pilot (I am perfectly willing to consider such applications).
Something else...? If you think you have a good idea that's not yet a possibility in the rules, ask. Maybe we can forge something together.
~Rules and Stuff~
Adeptus Evangelion is a campaign setting based on the anime Neon Genesis Evangelion and composed using the core rules of Dark Heresy as it's base. If you're familiar with either of these already and this sounds like a stupid mash-up, well... only taking the time to study up on it might be enough to convince you of your error. If you already know of NGE or Dark Heresy or both, then you probably want to see the Introduction PDF, which provides a good hand-hold on the intentions, tone, and place of the original series in the setting of Adeptus Evangelion. It also provides credit to the development team of the rules (headed by the sublime Black Mesa Janitor). The rules (which are in their 2nd Version now) were crafted by a team of homebrew developers who meet regularly via IRC, and have been undergoing constant playtesting for some time now.
Dark Heresy can be run as a grid-based system, which is what I plan to do. Google documents will be used as an integrated combat noteboard during battle, and the Ditzie map-tool for the map (example ditzie map shown here).
The Dark Heresy basic rules framework
Private Message me. Do it!
isn't hard to find, and Dark Heresy itself is a fairly uncomplicated system.
If you are unfamiliar with the setting, or wish a refresher of basic facts and relevant data, then it is recommended that you begin with the 'Welcome to NERV PDF'. Further player-relevant chapters of the rulebook are to follow. If you really don't care for all the extra rules stuff and setting fluff, I've marked the chapters directly needed for Character Creation only below with *. The other stuff is just good to know so you can, like, play the game. Whatever. Oh, and the Chapter cover pages. I only included those because I like the artwork on some of them and I wanted to share. Seriously, that's the only reason.
The Game Ad thread will close on June 19th, at which point players will be chosen.
~Setting Details~
Essentially, the plot of the campaign will run as a sort of parallel 'elseworld' to the show. Rather then being beneath Tokyo-3, the Geofront is actually located at a sub-oceanic location within the Marshall Islands chain. Vague references may be made to Tokyo-3 or other sister NERV installations in Russia, Japan, or Germany, but the center of the storyline will revolve around Ankh-1. You are unlikely to encounter any Angels that are quite exactly like what is seen in the show, as I am going to use the game's Angel Generator system to bring to bear the full emotional uncertainty of an unknowable cosmic enemy. Be afraid!... or you know, mildly uncertain as the case may be.
1 - Variously referred to as "Babel" and the "Eighth Wonder of the World" by the international press, known in the city of Ark simply as "the Tower", and vaguely referenced in a few recently declassified UN documents as "ETEMENANKHI." It is sealed to the public and nearly all NERV personnel. The agency that handles work inside the tower itself is widely believed to simply be an inner division of NERV... a convenient lie to justify it's off-limits nature. The smaller secondary tower stands roughly 2.5 times the height of Taipei 101 and is often jokingly referred to as the "little sister."
2 - The eastern seawall is a structure constructed to shield the Tower and the adjoining city of Ark from the wind and corrosive rain forces of hurricanes. The imbalances in the natural precipitation cycle caused by the melting of 56% of the world's ice caps has resulted in extreme storm patterns by comparison to the pre-Second Impact world. Although nearly 20 stories tall and therefore a potent reinforced obstacle, the Seawall is said to rely less on simple physical barriers as it does some form of harnessed ion disturbance barrier that causes adverse weather to 'split' around the city regardless of the storm pattern's actual height above sea level. It is worth noting that the 'hurricane problem' is also extensively aided by the work of the aviation meterological team based out of Ark's western airfield. Using advanced unmanned research probes and cloud-seeding weather airplanes, they are able to reduce the greatest meterological threats to the city to a more manageable level.
3 - Ark, the City of Tomorrow. A symbol of hope for the slowly flooding earth, and currently the second most expensive United Nations budget item after the International Second-Impact Disaster Relief Organization. The city floats atop the waves on a massive framework of buoyancy units and lightweight metal-alloy girders that has resulted in an unusual kind of 'slums' in the miles of maze-like piping beneath the glittering skyscrapers of the greater city area. Considered from tip to tip, Ark is roughly the square land area of (pre-Impact) Manhattan Island , though with a roughly 50% higher average number of floors per building (excluding the unfair advantages of the two monolithic greater structures).
4 - Rig 1, colloquially known as 'the Backbone' by the civilian construction personnel who live and work there. The first above-water structure to be built on the site location of the city, Rig 1 is essentially a massive floating permanent construction scaffold, and continues to provide the necessary framework for the ongoing expansion of the city of Ark. Rig 1 is not self-propelled, and relies on heavy-duty industrial tug boats to maneuver it into place for construction.
5 - The internationally-recognized Prometheus Research Facility, founded by the Physical Sciences branch of MIT (since relocation from the flooded Boston area) in conjunction with a number of other prominent civilian and military research think-tanks. It is unknown how many distinct major research efforts are underway at any given time, although the Facility Director is quoted as stating that "Nano-Engineering" is currently the facilities' top focus, with "emphasis on sustainable resource utilization in the post-Impact world." To this date, the Prometheus Facility PR division denies any involvement in a hypothetical Human Cloning project. Although without any official ties to NERV, key research personnel are known and encouraged to informally collaborate between Prometheus and NERV's Technical branch.
6 - The Daedalus Aerodrome. Technically a corporation-run civilian airfield, although there is a conditional charter in the operations contract granting NERV express use of the field for defense purposes.
7 - Aegis-Beta, one of four secondary seawalls used to supplement Ark's weather defenses (designated -Alpha, -Beta, -Delta, and -Gamma). Unlike the Rig and the UNN Mobile Dock, all four seawalls are capable of independent redeployment using electric turbine propulsion units.
8 - The UNN Mobile Sea Dock, currently depicted refitting a Rapier-class Frigate (the Lexington).
9 - Carrier Battle Group Kirishima, leaving dock. The NSCGN-V UNN Kirishima (a Victory-class Nuclear Stealth Carrier, VTOL) is attended by a Falchion-class Artillery Bombardment Cruiser (the UNN Oklahoma, note the forward deck-mounted Artillery Railgun and vertical launch missile batteries located amidships) and two more Rapier frigates (Tulwar and Jiangkai)
NOT PICTURED - The Sub-Oceanic Geofront and NERV Headquarters.
This. Nerv Headquarters is the pyramidey thing at the bottom.
Game Description:
"And they said, Go, let us build a City and a Tower, whose top may reach unto Heaven; and let us make of Ourselves a name, lest we be scattered...But the Lord came down to see the City and the Tower that the men were building... and from thence did the Lord sunder them abroad upon the face of all the Earth."
--Genesis 11: 1-9
The news reporters call it a technological marvel, the Eighth Wonder of the World.
The nations of the slowly-flooding Earth look to it for their salvation, their Ark.
Those apocalypse-welcoming religious freaks would rather have it remembered as Babel, Mankind's Folly.
To the U.N. it is known by the code-name ETEMENANKHI (Sumerian, lit. 'Temple of the foundation of Heaven and Earth'), or "Ankh-1" for short.
To you, it's simply your home.
A home which you occasionally have to defend from nightmarish cosmic horrors by taking command of the mighty weapon EVANGELION as the whole world watches and prays. Why is it that you bear the singular burden of mentally communing with a cybernetic alien warmachine? Why, indeed, is nearly every pilot less then fifteen years old? Maybe these are questions best left unanswered...
...Too bad none of this ever seems to excuse you from your Algebra homework.
__________________
Woof.
Last edited by Dark080matter; Jun 13 '10 at 6:24am..
I never asked this in the original thread, but is the tone going to be most like:
The TV series: "You suck, your friends suck, everyone around you sucks, and the only reason you shouldn't kill yourself is because you'd doom the rest of the world to destruction."
EoE "*fapfapfap*...I'm so hosed up, and so is this game."
Or a new movie "Oh hey, I'm on my happy pills so let's play this Super Robot genre thing a little straighter."
I never asked this in the original thread, but is the tone going to be most like:
The TV series: "You suck, your friends suck, everyone around you sucks, and the only reason you shouldn't kill yourself is because you'd doom the rest of the world to destruction."
EoE "*fapfapfap*...I'm so hosed up, and so is this game."
Or the new movie "Oh hey, I'm on my happy pills so let's play this Super Robot genre thing a little straighter."
Good question Mask.
As I said in the Interest Check thread:
Quote:
Originally Posted by Me, Myself, and Iruel
I don't have a real preference one way or the other about the exact tone of characters submitted... be they angsty and pseudo-philosophical or 'crazy-awesome' aspiring action heros. Or even more of a normal middle ground between those extremes. However, I DO ask that they be well-written. Simply justify in a believable manner why they are the way they are.
And equally important, be ready for them to change. It's quite possible to put together a character who is almost totally normal and well-adjusted or one more like the characters from the anime using the character generation; but recognize that we're basically playing a game of Lovecraft Tower Defence. (Mythos X-Com with Giant Fighting Robots, if you prefer) Everyone is ultimately headed to the same destination. Not even the Fearless character trait is likely to save you when, at the end of the day, your Ego Barrier begins to break down and you gradually lose your distinct sense of human self-identity (this games' highly altered version of DH's Corruption meter). God help me, I love the mechanics for that.
In that vein, expect the Angels to be horrifyingly inhuman in their interests (as seen on the show, if not even more so). They are not going to attempt to have a conversation with you. And, if they do, you are probably never going to be the same person again.
So what that means is, submit the character you want to submit. Frankly, the idea of an interacting cast of characters who all fall into different positions on the Sliding Scale of Super/Real Robot Protagonists makes me happy... maybe I'm alone in that.
Contrary to what it might sound like, I am actually not an anime genre-addict. I understand what people are talking about when they say "Real" or "Super" robot, but honestly the only shows I've ever really watched are Evangelion and, like, Code Geass. Since I'm the GM and therefore forced to self-analyze in order to let you know what to expect from my storyline, I suppose I'll try to work the potential theme in those two: I guess that I like grand stories with sinister conspiracies and supernatural weirdness, where the threat of death is real. The actual need for any giant killer robots is kind of a secondary trait, although kick-ass military hardware never loses points in my book. So let me summarize this for you:
For the purposes of the GM's storyline alone Look at this not as an anime genre, but as a science-fiction horror story, like if H.P. Lovecraft was born japanese and lived today. I'm going to try to creep you out by the sheer unholy power of your enemy and give you Insanity Points, not psycho-analyze you or your character. Maybe by saying this sort of thing I am actually going too far in the opposite direction and am going to scare away all the anime fans... Oh well.
For the purposes of character applications and the things you do in the game Feel free to be just as much like or unlike the characters in the show as you want. Be prepared to interact with other players who maybe don't have the same conceptions you do of what Evangelion is "actually about," or whether what it was originally 'about' was even that good of a show/movie/video game/product line of sugary breakfast cereals (I'll take the Arael-O's with my chocolate milk, thanks). Be prepared to go crazy.
On another note, I promise that unlike Hideaki Anno I am on all of my doctor-proscribed 'happy pills'.
The fact that i can say Dark Heresy and Evangelion in the same sentence makes me want to explode with enthusiasm; ive got an idea for that nifty Pointman career, cant wait for a complete character sheet