Creating a Faction in FactionRPG
From Myth-Wiki
Players can customize the configuration of their starting resources in a FactionRPG v3.7 game. Before the game starts, the GM will secretly tell each player how many Build Points (BP) they have with which to purchase their starting assets and profiles. All BP must be spent before the game begins.
Contents |
Build Points (BP)
Each BP can be spent on:
- one value worth of public assets
- Specialization Points (SP) or Espionage Points (EP) at the rate given on the following table:
| BP Spent | SP Gained | BP Spent | EP Gained | |
|---|---|---|---|---|
| 0 | 1 | 0 | 1 | |
| 1 | 2 | 1 | 2 | |
| 2 | 3 | 2 | 4 | |
| 4 | 4 | 3 | 8 | |
| 8 | 5 | 4 | 16 | |
| ... | ... | ... | ... |
Specialization Points (SP)
Each SP can be spent on:
- giving an asset a specialization which the asset will contribute to every action it performs
Espionage Points (EP)
Each EP can be spent on:
- rendering an asset hidden
- a profile on a random hidden asset belonging to a faction of your choice on which you do not already have a profile (if the faction has no hidden assets you learn as much and further BP spent on that faction are wasted)
Submission Format
Assets should be submitted in the following format. Copy & paste the tags below.
[ooc='[B]1-A Public Asset[/B]']a brief description of this 1-value public asset[/ooc] [ooc='[I]2-Some Hidden Asset[/I]']a brief description of this 2-value hidden asset[/ooc] (Hide in Plain Sight)
