World:Hobbes FR Campaign/Game Info/House Rules/Deities
The standard Forgotten Realms deities are available for use as well as the following deities that are specific to the Slumbering Tsar adventure.
Goddess of Virtue and Paladins
Muir represents the martial valor necessary to make peace a reality. As such, she is the goddess of paladins. She is often depicted as a dark-tressed maiden warrior in shining mail with an upraised (often bloodstained) sword. She is noble and single-minded of purpose. The tenets of her worship include honor, truth, and courage. A great order of paladins known as the Justicars are sworn to her service. Muir expects self-sacrifice, humility, and charity as well as unswerving loyalty. Her standards are extreme and she quickly turns her back on any who fail to live up to them. Those who maintain her standards, however, may become Justicars, a prestige class of paladins imbued with even greater holiness.
Her symbol is a blood-red uplifted sword on a white background, symbolizing her endless fight against evil. Her worshippers must be lawful good. The falcon is her sacred animal. She is the tireless foe of all evil creatures and undead, demons, and devils in particular are her sworn enemy.
Nergal is an ancient deity long forgotten by most in the Realms. Small sects of worshipers can occasionally still be found.
Title: Lord of the Dead
Alignment: Neutral Evil