As a nation, Allesia has its roots in peace and prosperous co-existence of humans and non-humans. Many hundreds of years ago, settlers came north across the land bridge from the cradle of civilization and prospered in the wetlands of the Geralta Swamp. Wise decisions made by King Pendo Osprey led to productive treaties with the dwarves of the J'tun Mountains. Armed with the secret of dwarven steel, the Allesians were well equipped to defend their territory.
Founding his capital city, Darkstone, at the base of the eastern mountains, King Pendo hoped to establish it as a center for trade and progress. For a time, it seemed as if he might succeed.
Soon, though, dissatisfaction plagued the Allesian people. King Pendo’s sons, Rupert and Farquad, encouraged their father to use their steel-equipped armies to conquer instead of defend. A peaceful king, Pendo refused. His sons orchestrated a coup and assassinated their own father. Now in control of the nation, they began an aggressive and destructive campaign of expansion.
After being stopped in the south by the humanoids of the Hedenland Jungle, the brothers pressed northward where they rolled over all resistance until they were turned away by the Nordic barbarians. Already controlling massive territory, the Allesian horde pressed westward toward Merovence where they were eventually barely stopped at the Contra Peaks in the famous battle of Juniper Gap.
The Hedens to the south, the Nords to the north, the Merovencians to the west and the natural barrier of the Jakara, J'tun and Myst Mountains to the east left the Allesians with a huge expanse of territory which eventually proved too much to govern and control.
Over time, fragments of the Kingdom sued for independence one by one, backing up their demands with military force. Those offshoot territories which could not be beaten into submission slipped from the Kingdom’s grasp and formed independent nations.