This is a collection of the many wild beasts, monsters, and villains that can be found in The World of Rysylis. The stats are designed for Iron Heroes, but they can easily be adapted to almost any d20 system.
The Kyr are large, black carrion birds that gather in large flocks. Typically they only hunt injured or solitary prey, though if they outnumber their prey they will go to great lengths to ensure a meal. Aside from their size, Kyr are distinguished from crows or ravens by their bright red eyes. Many say their eyes only turn red once they have tasted of blood for the first time, though this is widely disregarded as fallacy.
Kyr Medium Beast Hit Dice: 1d10 (7 hp) Initiative: +1 Speed: 10 feet (two squares), fly 40 feet (perfect eight squares) Defense: 11 (+1 Dex) DR: --- Base Attack/Grapple: +0/+0 Attack: Claw +0 melee (1d4) Full Attack: Claw +0 melee (1d4) and bite +0 melee (1d4-1) Space/Reach: 5 feet/0 feet Special Attacks: --- Special Qualities: Darkvision 60 feet, low-light vision Saves: Fortitude +3, Reflex +2, Will +0 Abilities: Str 6, Dex 12, Con 12, Int 3, Wis 11, Cha 8 Skills: Hide +10 Feats: --- Environment: Temperate forest Organization: Flock (12 - 120)