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Equipment
Mounted Keats attacking a Lindish shield-wall.
Money
Minted coins from across the lands of Rysylis. Mundane items that cannot be made by oneself (whether by lack of resource or lack of skill), can usually be acquired at markets through the process of bartering. When purchasing rare or valuable goods, one must pay for said items with precious metals. Raw, or uncut metals, can be weighed and cut, but most vendors prefer coins (which can be easily counted, stored, or traded). There are four types of coins that are generally accepted world-wide: gold coins (gc), gold pennies (gp), silver coins (sc) and silver pennies (sp).
Rate of Exchange
1 gold coin = 20 silver coins
1 silver coin = 10 silver pennies
Armor
Padded Tunic
A quilted tunic that offers a little more protection than regular clothing. Can be worn under Chain Shirt, Haerlish Lamellar Cuirass, and other similar pieces found in the Core Rulebook.
Type: Light; DR: 1; Check Penalty: 0; Max Dex: --; Weight: 5 lbs.; Speed: 30'
Brigandine Jerkin
A lightweight jerkin of hardened leather with thin metal plates sewn inside. Comes with leather wrist guards.
Type: Light; DR: 1d3/magic; Check Penalty: -1; Max Dex: +5; Weight: 15 lbs.; Speed: 30'
Chain Shirt
A chain shirt consisting of small metal rings linked together in a pattern to form a mesh. Comes with a
light helm.
Type: Light; DR: 1d4/magic; Check Penalty: -2; Max Dex: +4; Weight: 25 lbs.; Speed: 30'
Haerish Lamellar Cuirass
A stout cuirass of waxed leather plates, sewn with leather cording and inlaid with typical Haerish designs. Can be worn over a Padded Tunic or Chain Shirt.
Type: Light; DR: 1d2/magic; Check Penalty: 0; Max Dex: +6; Weight: 10 lbs.; Speed: 30'
Fur Armor
A heavy raiment, coat, and shin guards made up of various animal pelts. It is said that the thick furs can turn a blow as well as chainmail, but offers little protection against piercing attacks.
Type: Medium; DR: 1d5*/1d2**/magic; Check Penalty: -2; Max Dex: +4; Weight: 20 lbs.; Speed: 30'
*DR against slashing and bludgeoning damage. **DR against piercing damage.
Quadan Steel Shirt
A shirt of lightweight, steel plates that are sewn together.
Type: Light; DR: 1d3/magic; Check Penalty: -1; Max Dex: +6; Weight: 20 lbs.; Speed: 30'
Quadan Steel Longshirt
A long coat of lightweight, steel plates that are sewn together.
Type: Medium; DR: 1d4/magic; Check Penalty: -2; Max Dex: +4; Weight: 30 lbs.; Speed: 30'
Weapons
Longseax
A small, broad-bladed sword favored by warriors in a shield-wall where thrusting is more effective. Hilts vary from bone, leather and polished-wood.
Cost: tba; Damage: 1d4; Critical: 18-20 x2; Weight: 2 lbs.; Type: Piercing
Quadan Longsword
A long, thin sword slightly curved towards the tip.
Cost: n/a; Damage: 1d6; Critical: 19-20 x2; Weight: 4 lbs.; Type: Slashing
Quadan Broadsword
A heavy broad-bladed sword with a deep curve towards the tip.
Cost: n/a; Damage: 1d8; Critical: x3; Weight: 5 lbs.; Type: Slashing
Quadan Recurve Bow
A lightweight bow made especially for use on horseback.
Cost: n/a; Damage: 1d6; Critical: x3; Range: 100'; Weight: 3 lbs.; Type: Piercing
Special: Reduces the penalty on ranged combat while mounted by 2.
Gear
Fire-Steel
A steel fire striker that is held by the thumb and two forefingers. Can be struck on a knife or a stone to create sparks.
Cost: 1 sp; Weight: 0.5 lbs.
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