Difference between revisions of "World:Rysylis/Homebrew"

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{{PT|h
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|gamesystem=Misc
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|worldname=Rysylis
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|summary=A viking-age low-fantasy world.
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}}
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{{SK-Header|Homebrew}}
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=== Role-Specific Abilities ===
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'''Leader'''
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''Inspire Allies'' - Once a day the Leader can rally his allies into action, granting them +1 to attack rolls and damage rolls. The recipient must be able to hear the Leader in order to receive the bonus. Move Action.
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'''Archer'''
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''Deadly Aim'' - Once a day the Archer can focus his skill to strike a particularly devastating blow on his enemies. Grants a +2 to attack rolls when using a ranged weapon. Standard Action.
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'''Fighter'''
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''Woeful Strike'' - Once a day the Fighter can muster all of his strength to combat his enemies. Grants a +2 to damage rolls when using a melee weapon. Standard Action.
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'''Scout'''
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''Wilderness Lore'' - Once a day the Scout can concentrate his knowledge to aid him in the wilderness. Grants a +2 bonus to any wilderness related checks.
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{{PT|f
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|gamesystem=Misc
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|worldname=Rysylis
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|summary=A viking-age low-fantasy world.
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}}

Revision as of 10:41, 17 December 2011


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Homebrew


Role-Specific Abilities

Leader

Inspire Allies - Once a day the Leader can rally his allies into action, granting them +1 to attack rolls and damage rolls. The recipient must be able to hear the Leader in order to receive the bonus. Move Action.


Archer

Deadly Aim - Once a day the Archer can focus his skill to strike a particularly devastating blow on his enemies. Grants a +2 to attack rolls when using a ranged weapon. Standard Action.


Fighter

Woeful Strike - Once a day the Fighter can muster all of his strength to combat his enemies. Grants a +2 to damage rolls when using a melee weapon. Standard Action.


Scout

Wilderness Lore - Once a day the Scout can concentrate his knowledge to aid him in the wilderness. Grants a +2 bonus to any wilderness related checks.