The Price of Trust

Game Masters
Game Information
  • Created Aug 13 '12
  • Last Post Nov 6 '12 at 4:21pm
  • Status Aborted
  • System Dark Heresy

Game Description

It is the 41st Millennium. For more than a hundred centuries the Emperor has sat immobile on the Golden Throne of Earth. He is the Master of mankind by the will of the gods, and master of a million worlds by the might of his inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the Imperium for whom a thousand souls are sacrificed every day, so that he may never truly die.

Yet even in his deathless state, the Emperor continues his eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperor's will. Vast armies give battle in his name on uncounted worlds. Greatest amongst his soldiers are the Adeptus Astartes, the Space Marines, bio-engineered super-warriors. Their comrades in arms are legion: the Imperial Guard and countless planetary defence forces, the ever vigilant Inquisition and the tech-priests of the Adeptus Mechanicus to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from aliens, heretics, mutants - and worse.

To be a man in such times is to be one amongst untold billions. It is to live in the cruelest and most bloody regime imaginable. These are the tales of those times. Forget the power of technology and science, for so much has been forgotten, never to be re-learned. Forget the promise of progress and understanding, for in the grim dark future there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.

The Price of Trust is a player-driven Dark Heresy campaign in 4 Acts. There are dark forces at work in the Calixis Sector and the Inquisition is the first and last line of defense against the myriad threats arrayed against the Imperium of Man. The First Act will take place on Tephaine, where the Acolytes will serve the Ordo Hereticus in a preliminary investigation. Where they go from there is up to them. What they do with the information they find is up to them. Will they faithfully serve the Emperor and battle the witch, the heretic, the alien and the daemon wherever they are found? Or will they fall to their temptations and betray their comrades, their Ordo, and their Emperor?

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